Add to your current XP total as an RPG gamemaster by learning new tips & techniques for successful RPG play at home & at conventions. Share your own experiences with other GMs eager to learn.
Description:
Whether you’ve earned XP as a GM at your own game table or you completed our Easy Introduction workshop, now you’re ready to level up. Learn great techniques for hosting an RPG table at home or here at Gen Con. This workshop combines shared lessons and direct instruction with actual-play experiences to help us build and hone our own GM skills for RPG play.
Add to your current XP total as an RPG gamemaster by learning new tips & techniques for successful RPG play at home & at conventions. Share your own experiences with other GMs eager to learn.
Description:
Whether you’ve earned XP as a GM at your own game table or you completed our Easy Introduction workshop, now you’re ready to level up. Learn great techniques for hosting an RPG table at home or here at Gen Con. This workshop combines shared lessons and direct instruction with actual-play experiences to help us build and hone our own GM skills for RPG play.
Learn how to make board & card games from an Origins Award-winning designer. James Wallis brings his workshop to the USA for the first time. Create, test, & refine a game in under 3 hours.
Description:
James Wallis (Once Upon a Time, The Extraordinary Adventures of Baron Munchausen, Paranoia) has been polishing his Game Design Crash Course workshop around Europe for the last eight years. It's a three-hour introduction to the art and science of creating tabletop games. Working in small groups, you'll take a design through every stage of building, testing and revising a board- or card-game, and can take your finished work away with you. Proceeds from this event will be donated to Gen Con's charity partner, Child Advocates.
Game Design: How to Evolve Game Ideas, Handle Paper-Prototyping, & Kickstart
Summary:
Hey all! If you have ever thought about the challenges of game design, have a game idea but have no idea how to prototype it, join in the session where we create rapid-prototypes and idea boards!
An easy workshop on how to better get into character. Great for roleplaying, writing, performing, & mental health.
Description:
As written about in Gnome Stew: http://www.gnomestew.com/general/getting-into-character-with-easy-mental-exercise/ After introductions, attendees will say a short sentence as a fictional character I provide them. I will then guide the group through a short meditation. After the meditation, we will repeat our sentences again in order to compare performances. The focus is on how we feel in character. We will not be judged on our acting or performance skills.
Come learn how to gild glass & etch it in a traditional technique called verre églomisé. Make one during the event & take a blank away to work on later.
Description:
Come learn how to gild glass and etch it in a traditional technique called verre églomisé. Bring an idea, stencil, or simple picture, or just draw free hand! Make one during the event and take a blank away to work on later.
This workshop will give you the building blocks to create your very own "Cinematic Hack" of Apocalypse World. Hosted by Amit Mosher, creator of "City of Mist."
Description:
In this workshop, we’ll be going over the core concepts of Apocalypse World and how it’s gaming engine works. After that, we will go through some exercises that take your favourite movie or TV genre and break it down, creating the building blocks for your game: stats, basic moves, character archetypes, et cetera. By the end of the workshop, you will have the tools and methods to complete your very own “Cinematic Hack” of Apocalypse World. This workshop is hosted by Amit Moshe, the creator of “City of Mist”, a noir urban fantasy role-playing game which raised over $100K on Kickstarter in 2016.
Nolan & Charles will show you the steps, tricks, & techniques to design isometric tactical maps for use in your game sessions. Each participant will receive one roll of Isometric Paper to work on.
Nolan & Charles will show you the steps, tricks, & techniques to design isometric tactical maps for use in your game sessions. Each participant will receive one roll of Isometric Paper to work on.
Nolan & Charles will show you the steps, tricks, & techniques to design isometric tactical maps for use in your game sessions. Each participant will receive one roll of Isometric Paper to work on.