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41. Empowering Creativity: Creating inclusion, community and confidence in game design classes.

42. Epic Success Or Critical Fail: Which Is Your Financial Plan?

43. Escape the Escape Room: Scalable Puzzle Play for Libraries & Large Spaces

44. Escape the Ordinary: Engage Your Learners with Physical Lockbox Activities

45. Failing is Good! How Failing in Game Design Taught Me to Succeed

46. Finance 101 - Numbers matter!

47. Finance 201 - Cash Flow Analysis & Planning

48. Forum on Games and Gamification in University Courses

49. From Campaign to Community: Scaling Your Gaming Club for the Long Haul

50. From Idea to Shelf — The Publishing Path for Accessible Games