Leveling Up Your Library or School RPG Programming
Summary:
Alan Beng and Jennifer Geradot will present a multitude of time-tested best practices to create good role playing game programming at your school or library.
Description:
Public librarians Alan Beng and Jennifer Geradot will present a multitude of time-tested best practices to create good role playing game programming at your school or library. We'll talk about tips and tricks to keep the kids attention, useful and inexpensive accessories, and over-arching philosophies that bring teens and adolescents back each week for more fun
Afraid to host a live online event? Want to show new items online first? Hosting live streams and building community by increasing non-stereotypical gamer traffic through your store.
A fun activity, digital escape rooms can also be used as effective training tools. Learn how to create one using PowerPoint; address ways to make it accessible for people with disabilities.
Description:
Escape rooms continue to be a popular pastime. Physical escape rooms have expanded to include tabletop games and online experiences. Digital escape rooms can also be used as effective training tools. A digital escape room engages the learner by using game mechanics such as story, Easter eggs, puzzle-solving, & competition & provides a unique platform for learning. But how can you build one on a budget without paying for expensive licenses or artist fees? In this presentation, you will learn how to use PowerPoint to create a basic escape room that can be deployed as a PowerPoint presentation and address ways to make the escape room accessible for people with disabilities. By the end of the session, you too will be “Making Your Escape.”
Pathfinder And Starfinder for Libraries And Schools
Summary:
Paizo gives an overview of the Pathfinder and Starfinder RPG lines, from stocking the basics, to the Organized Play Foundation, to running Pathfinder, and Starfinder events.
Players use materials provided in session to create a functioning board game. This two hour session will appeal to game designers of all ranges as well as educators.
We'll discuss what keeps a gaming group coming back again to your store. Also how to start one if it does not already exist and how to handle different situations as they arise.
A time for networking with all Trade Day attendees, exhibitors, and presenters. Chat as you play games and share what you learned with your fellow attendees. A no host bar available.
Learn how to connect your clients to professional services they may need, build a real feeling of community, and market your store through joint sponsored events.
Description:
Gamers run into three main issues, impacting Game Store Owners (GSOs): Not enough money to buy games they want; Not enough time to play the games they have; Too worried about work/budget/cash flow to enjoy the games they do play.
Want To Teach An RPG Exploratory Class At Your School
Summary:
Come discuss possibilities, cross-curricular tie-ins, and potential stumbling blocks in an RPG exploratory course.
Description:
We can use the course designed for Albemarle County Public Schools as a starting point and branch out to discuss other courses, ideas for inclusion, ways to scaffold game play for students with disabilities, and other related topics. Come discuss the possibilities and potential for an exploratory course that would focus on a cross-curricular, imagination-based, multi-disciplinary approach to building academic and lifelong learner skills. We can use the RPG-exploratory class that was designed for the Albemarle County Public School System to start a discussion and