Making a Difference for Youth Through Experiential Learning, or LARP's
Summary:
We will explore how experiential learning is more effective than other forms of learning, and why LARPs and RPGs are highly effective forms of experiential learning.
Join Paizo Publisher Erik Mona, and Director of Sales Pierce Watters, as they preview new product releases for the Pathfinder Roleplaying Game, coming 2013. A Q&A will follow the presentation.
Games suited for elementary, middle and high school classes, as well as home taught students. Providing an overview of how they can be aligned to curriculum requirements
Calliope Games has teamed up with Sharp As A Tack in supporting the use of games in the classroom. Learn what we are doing and how it can increase sales traffic in your store.
Playing a Story: Creative Writing for Students Through Non-Digial Interactive Text Game Design
Summary:
Brian Mayer leads a hands-on session into how game design engages students with the writing process in a meaningful way while meeting the needs of the new Common Core Curriculum.