The Evading Hilt' sponsored by Wizards of the Coast
Description:
This completely new adventure will challenge the party to battle their way up to the top of a Testing Tower inside a mage academy. The party must solve wicked puzzles and defeat fearsome foes to climb its bizarre levels and reach its top spire. There the party can secretly enter Smoak’s cave and try to recover an ancient evil relic while the dragon rages in battle against the party from the TD 'DragonWard' adventure.
The Evading Hilt' sponsored by Wizards of the Coast
Description:
This completely new adventure will challenge the party to battle their way up to the top of a Testing Tower inside a mage academy. The party must solve wicked puzzles and defeat fearsome foes to climb its bizarre levels and reach its top spire. There the party can secretly enter Smoak’s cave and try to recover an ancient evil relic while the dragon rages in battle against the party from the TD 'DragonWard' adventure.
The Evading Hilt' sponsored by Wizards of the Coast
Description:
This completely new adventure will challenge the party to battle their way up to the top of a Testing Tower inside a mage academy. The party must solve wicked puzzles and defeat fearsome foes to climb its bizarre levels and reach its top spire. There the party can secretly enter Smoak’s cave and try to recover an ancient evil relic while the dragon rages in battle against the party from the TD 'DragonWard' adventure.
The Evading Hilt' sponsored by Wizards of the Coast
Description:
This completely new adventure will challenge the party to battle their way up to the top of a Testing Tower inside a mage academy. The party must solve wicked puzzles and defeat fearsome foes to climb its bizarre levels and reach its top spire. There the party can secretly enter Smoak’s cave and try to recover an ancient evil relic while the dragon rages in battle against the party from the TD 'DragonWard' adventure.
The Evading Hilt' sponsored by Wizards of the Coast
Description:
This completely new adventure will challenge the party to battle their way up to the top of a Testing Tower inside a mage academy. The party must solve wicked puzzles and defeat fearsome foes to climb its bizarre levels and reach its top spire. There the party can secretly enter Smoak’s cave and try to recover an ancient evil relic while the dragon rages in battle against the party from the TD 'DragonWard' adventure.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.