Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Unique rules change the game! Players receive match points based on earning achievements. Packs (3 per player) awarded based on point totals at end of match. Games start whenever 4 players are ready.
Description:
4 Players. Unique rules change the game! Players receive match points based on earning achievements. Packs (3 into pool per player) awarded based on point totals at end of match. This event is filled on rolling registration. Whenever 4 players are registered, the event will begin and registration for the next game will open up.
Players will play 3 multiplayer swiss rounds in 3 to 4 man pods. Players receive match points based on earning acheivements in each pod. Prizes based on combined standings from all rounds.
Players will play 3 multiplayer swiss rounds in 3 to 4 man pods. Players receive match points based on earning acheivements in each pod. Prizes based on combined standings from all rounds.
Players will play 3 multiplayer swiss rounds in 3 to 4 man pods. Players receive match points based on earning acheivements in each pod. Prizes based on combined standings from all rounds.
Players will play 3 multiplayer swiss rounds in 3 to 4 man pods. Players receive match points based on earning acheivements in each pod. Prizes based on combined standings from all rounds.