Aaron Whitten or one of his Gamestation staffers, wil explain everything you need to know to successfully play stronger hands, while competing in this tournament. They will also tell you how to avoid the most common mistakes and peculiar and memorable moments from last year.
Aaron Whitten or one of his Gamestation staffers, wil explain everything you need to know to successfully play stronger hands, while competing in this tournament. They will also tell you how to avoid the most common mistakes and peculiar and memorable moments from last year.
Protecting Your Creations: Copyright and Trademark Law for the Gaming Community
Description:
Have you created a literary work? Did you know that you have protectable rights to your work?
Do you plan on introducing a new product into the marketplace? Have you chosen a name or logo for that product?
These questions involve issues of intellectual property law, specifically copyrights and trademarks. This seminar will provide a detailed overview of these legal concepts and relate them to the gaming community.
Protecting Your Creations: Copyright and Trademark Law for the Gaming Community
Description:
Have you created a literary work? Did you know that you have protectable rights to your work?
Do you plan on introducing a new product into the marketplace? Have you chosen a name or logo for that product?
These questions involve issues of intellectual property law, specifically copyrights and trademarks. This seminar will provide a detailed overview of these legal concepts and relate them to the gaming community.
How do you present your manuscript? How do you find an agent? How do you get someone to publish your book? Our panelists present an overview of the publishing industry for fiction writers. Jean Rabe, Donald Bingle, Elizabeth Vaughan, Judi Rohrig
Join us for a question and answer session about writing, editing, and publishing. Our panel will discuss tidbits not covered in previous sessions. Brain-picking welcomed. John Helfers, Jean Rabe
Bob Bledsaw is selling several of his works in down loadable format. Because he's been there, done that, he'll tell you about short run publishing, royalties or other arrangements for hard copies, putting up a website, selling your manuscript directly through a merchant account and more. Join Bob for all the ins and outs of publishing your game online.
Bob Bledsaw is selling several of his works in down loadable format. Because he's been there, done that, he'll tell you about short run publishing, royalties or other arrangements for hard copies, putting up a website, selling your manuscript directly through a merchant account and more. Join Bob for all the ins and outs of publishing your game online.
Bob Bledsaw is selling several of his works in down loadable format. Because he's been there, done that, he'll tell you about short run publishing, royalties or other arrangements for hard copies, putting up a website, selling your manuscript directly through a merchant account and more. Join Bob for all the ins and outs of publishing your game online.
How do you create a world? Using either history as the model, or as the inspiration, this seminar will help you create believable gaming worlds for your gaming needs.