Just think how cool it would be to give a speech, for manual credit, about setting up a game, or your favorite character, or other topics that wouldn't go over very well at a normal Toastmasters meeting. We might even roll a d20 for Table Topics.
A practical orientation to leveraging Lone Wolf Development's new product for smoothly running tournaments, leagues, and campaigns. Streamline your events, whether they be large or small, with a flexible, automated system that eliminates common errors and simplifies event management.
Planes, trains, automobiles, griffon chariots, horses, teleporters, dragons, and trolleys . . . how your characters move from one chapter to the next should be interesting and reasonably accurate. We'll give you tips for writing about modes of transportation so that they add spice to your fiction rather than bog it down.
This one-hour seminar will feature a nice presentation by TD hardcore veterans who will outline different aspects of how True Dungeon works. This is a great seminar to attend before your first True Dungeon adventure.
This one-hour seminar will feature a nice presentation by TD hardcore veterans who will outline different aspects of how True Dungeon works. This is a great seminar to attend before your first True Dungeon adventure.
Tired of playing dungeon crawlers, spaceship captains, super-heroes, angsty monsters, and all rest? Wouldn’t it be nice to place something different, like a Regency Romance heroine, a monsterploitation private detective, or a laser pony? In this panel the staff of Hex Games will tell you how to mix and match genres, develop strange ideas, and make odd concepts work.
Readers find demons, vampires, and other urban fantasy denizens scary and compelling and will buy book after book after book filled with them. What can you as a writer do to provide more of those craved-for characters and settings while carving out your own niche on the bookstore shelf?
Is there more to RPGs than figurines smiting each other with math? Or is storytelling a distraction from the true heart of gaming? A panel of seasoned TSR and WotC designers weighs in on the topic of games and story.
Join professors Mathew Powers, Clint Koch, and John Brian Ludwick as they discuss and demonstrate video game, animation (2D/3D) techniques and their latest video game projects.
Open Design's unique approach to game design, and its roster of talented authors, has earned it multiple ENnie Awards and the coveted Diana Jones Award for Excellence in Gaming. Come hear what they've got planned for the future -- and how you can see your name in print.