Break the Chain: E-mail Forwards & Introductory Critical Thinking
Description:
For most people, e-mail forwards are a source of either minor annoyance or entertainment, but there are those who pass them on. The chain letter that began in the days of snail mail has branched out to text messages and Facebook posts, but it remains a great way to learn the basics of critical thinking. Going from the obnoxious to the offensive to the outright despicable, we'll be taking a look at why 'FWD' are three very evil letters.
Gen Con is the perfect spot to troll for freelance work in the RPG industry. Our veteran RPG authors provide tips for landing assignments, market suggetions, and how you can make your manuscript catch a game company's attention.
Vampires, ghosts, and zombies, oh my! Breathe life--so to speak--into your undead characters. Discover what rules apply and what should be ignored when writing about the undead.
Being a GM is tough, but any work is easier when you have the right tools for the job! Come learn from an experienced GM about what tools are essential to running a great game whether at home, at a convention, or anywhere in between. Hear about useful everyday items beyond the dice bag and GM’s screen that not only help you to run your game, but that can be used to take your game to the next level of awesome! In addition learn what not to buy!
When is it appropriate to work for free? How can you cater to the readers who visit your website? What do you need to watch out for so you don't 'spam' your fans with content? Our panelists tackle these topics and more, including how to promote your writing via the internet.
The Game Mechanics is looking for designers, editors, artists, cartographers, and layout experts for upcoming projects! Do you have what it takes to produce high-quality game products? Bring samples of your work (and your contact info) and find out!
After WWII, many Melanesian tribes adopted new religious practices. They imitated the behaviors of the Allies who had used their island homes as staging areas for resource distribution in an attempt to exhort the gods for 'cargo.' These 'cargo cults' are a powerful analogue for pseudoscience and those that practice it. What can Melanesian tribes teach us about the difference between science and pseudoscience? Attend this talk to find out.
Come join us for a non-denominational Christian worship service sponsored by the Christian Gamers Guild. We'll read scripture, sing familiar hymns, hear a sermon, and offer an optional communion. Stick around afterwards to meet fellow Christians and learn more about the CGG organization.
Join us for a panel discussion with Q&A time on balancing faith and gaming, starting a gaming group at your church, and other topics on how to be both a Christian and a gamer. Learn about the Christian Gamers Guild at our website.
William Brinkman, a contributing writer for White Wolf's Demon: The Fallen game line, will read excerpts from his current web project, The Bolingbrook Babbler. He will also talk about his experiences promoting skepticism through the guise of a tabloid.