Join Rob Heinsoo and seasoned 13th Age designers to build a brand-new monster that takes advantage of the game's mechanics to deliver some nasty surprises at the table.
This seminar will cover a high level overview of 3D printing basics such as 3D printing concepts, differences between resin and FDM, 3D print materials, and 3D print recommendations.
This seminar will cover a high level overview of 3D printing basics such as: 3D printing concepts, differences between resin and FDM, 3D print materials, and 3D print recommendations.
Panel discussion from current 3D printers (FDM and resin) on applications, concerns, and future of the industry discussion. Guests will be welcome to ask questions to the panelist.
3rd Edition Dungeons & Dragons: Creation of a Masterpiece
Summary:
How 3rd Edition rose from the ashes of TSR to become an epic phenomenon. RPG historian Ben Riggs has interviewed the creators, & brings you the true inside story of the game's creation!
Gen Con's longest running Kickstarter seminar: a Q&A event with top industry experts across design, publishing, manufacturing, pledge management, fulfillment, distribution, & retail sales. 1 day only!
Description:
A Q&A-based panel discussion featuring the best industry experts across design, publishing, manufacturing, pledge management, fulfillment, distribution, and retail sales. Every event has a new panelists, and new questions. Past panelists include: Jamey Stegmaier (SM Games) Michael Lee (Panda GM) Fabian Louton (Panda GM) Lance Myxter (Undead Viking Reviews) x2 Michael Mindes (President of Tasty Minstrel Games) Seth Jaffee (Designer at TMG) John Coveyou (Got Genius Games) Jeff King (All Us Geeks) Adam Clark (Creator of Kicktraq) Forrest Bower (Bower’s Game Corner Reviews) Joel Eddy (Drive Thru Reviews) Max Salzberg (Co-founder at Backerkit) Dan Halstad (League of Nonsensical Gamers) Greg Spence (Owner at Broken Token) Jonathan Liu (Geek Dad) and Allison Chase (Quartermaster Logistics). Come see the new faces for this year!
A character's growth is not measured just by a level, or how much loot they have, or their XP. We aim to discuss developing your character's journey beyond just stats.
Description:
We will discuss how one can make every player's game experience better by understanding your own character's personal development and path. Ask not what your Game Master can do for your character, but what your character can bring to the table.
A crash course for game designers and publishers on game manufacturing. Tips on component choices and the production process. Ideas for running your crowd-funding campaign will be up for discussion.
Description:
Are you a game designer looking to get your game published? Are you just interested in the ins and outs of the board game industry? Join the team from Panda Game Manufacturing for a behind the scenes look at game manufacturing.
The 1756-1763 conflict changed the world balance, but left issues, some of which brought Britain's thirteen American colonies to rebellion and war. Presented by Merle Robinson of the NSDM staff.
Description:
Considered a world war by some historians, the 1756-1763 conflict was a primarily a struggle for global pre-eminence between Great Britain and France involving nearly all major world powers. The French and Indian War, already being waged in North America, became subsumed into the broader conflict. The outcome changed the world balance in many respects, but left substantial issues including a trajectory that would bring Britain's thirteen American colonies to the brink of armed conflict within a decade. Presented by Merle Robinson of the National Security Decision Making Game staff