Accidents, weapons: radiation is real, but effects dramatized? Fact v. fiction, potential. Capt. Mark McDonagh, USN/ret., physicist, 12 years’ Naval War College experience, NSDM staff.
Description:
Nuclear reactor and weapons accidents, radiological assassination tools and weapons of mass destruction, fallout from nuclear tests and combat, hazards of medical waste. Radiation is real, but how much of the threat is dramatized or fictionalized by authors and screenplay writers, or demagogued activists with agendas? Lecture discusses the history and the potential, and attempts to separate the facts, engineering and science from the science fiction. Capt. Mark McDonagh, USN/ret., a physicist with 12 years’ experience at the Naval War College, currently on the National Security Decision Making Game staff.
Two nuclear explorers share photos, videos & stories from their trips to the Chernobyl Exclusion Zone, including a peek inside the Sarcophagus. With Ryan Pierce & Elizabeth Koprucki, NSDM staff.
Description:
Does your dream vacation packing list include disposable bunny suits, respirators, gloves, boot covers, head lamps, and lots of Geiger counters? Ryan Pierce and Elizabeth Koprucki were into Chernobyl before the HBO miniseries made it cool, travelling there in 2013, ’15, and ’16. They will share photos, videos and stories from areas not accessible on most public Chernobyl tours, such as the hospital basement, contaminated vehicle graveyards, the unfinished Unit 5 reactor building and cooling towers, abandoned laboratories, and areas inside the power plant, such as the Unit 2 control room, pump halls, turbine hall, and a journey inside the Sarcophagus to visit the Unit 4 control room where the fatal safety test that caused the meltdown happened. Presented by Ryan Pierce and Elizabeth Koprucki of the National Security Decision Making Game staff.
NSDM: Verne, Wells, etc.: Future Seen from 19th Century
Summary:
Jules Verne, H.G. Wells and others, and the future as they envisioned it in the Victorian Era. What they got right and what they got wrong, at least so far. Panel discussion by the NSDM staff.
Description:
Island of Dr. Moreau, 20,000 Leagues Under the Sea, The Time Machine, From the Earth to the Moon, The World Set Free. These are just a few of the works of prolific authors Jules Verne and H. G. Wells, projecting scientific achievement ahead into the future, while making tangential social and political commentary on their society and times. Generally considered the fathers of science fiction, and often informed by the state-of-the-art technologies of their day, they got a lot right, a lot wrong, and a lot somewhere in-between. And it is informative to see the way that their own perspectives mirror those of the day in the class struggle, the trajectory of the industrial revolution, the spoils of colonialism and imperialism, nationalism, militarism, religion, and how new orders in their utopian visions were to address these. Presented by the National Security Decision Making Game staff.
Na Linha do Arco-Iris: LGBTQs Escrevendo RPG (Portuguese)
Summary:
Clarice França, Franz Andrade, Marco ByM e Thiago Rosa abrem o coração sobre o processo de criação de RPGs, num papo mediado por Tef Martins.
Description:
*THIS SESSION WILL BE IN PORTUGUESE* Tef "Stephinha" Martins traduz e joga RPGs, além de ser host da Ordem do Dado, canal que fala de RPG e diversidade no Youtube
Come learn how to make a feature or a short with little to no budget. There are a lot of creative solutions to make very little go very far and most of it has to do with planning!
*THIS SESSION WILL BE IN PORTUGUESE* Palestra teórico-prática sobre os caminhos e conexões neurais que ocorrem no processo de jogar- brincar.
Description:
*THIS SESSION WILL BE IN PORTUGUESE* Palestra teórico-prática sobre os caminhos e conexões neurais que ocorrem no processo de jogar- brincar. Comportamento lúdico na trajetória do desenvolvimento humano. ---Palestrantes: Liana Tubelo (Psicomotricista e Brinquedista), Gláucio Aranha (Pesquisador), André Francisco Germano de Souza (Jogando MAIS). Mediação: Arnaldo V. Carvalho (LabJog)
Oficina do Playtest: um Modelo Aberto e Coletivo para Playtests de Protótipos (Portuguese)
Summary:
This session will be in Portuguese. Bate-papo sobre como funciona a Oficina do Playtest, uma metodologia para funcionamento e organização de um grupo aberto de playtest de jogos de mesa.
Description:
Vamos discutir como isso é atualmente operando no Rio de Janeiro atualmente em funcionamento no Rio de Janeiro, em Belo Horizonte e também online. Participantes: Fernando Cunha (Oficina do Playtest BH e Online) Joca Rocha (Oficina do Playtest RJ) Sanderson Virgolino (Oficina do Playtest RJ e Online)
Join a panel of experienced DMs Guild creators as they reveal tips and tricks for creating and running one-shot adventures that feature meaningful, complex NPC interactions and satisfying story arcs.
Description:
You've got great ideas for complex NPCs and meaningful story lines, but how do you fit them all down into a single four hour game? Join a panel of experienced DMs Guild creators as they reveal tips and tricks for creating and running one-shot adventures with interesting NPC interactions and satisfying story arcs. Aspiring adventure authors and DMs alike won't want to miss the gems revealed in this panel. Panelists include DNDElise (published author on DMs Guild and DriveThruRPG), Domille (Domille's Wondrous Works), Drew Dawes (Project lead of Shard Wars and co-host of In the Dice Box), Micah Watt (Pyromaniac Press, publishers of quality material on DMs Guild and DriveThruRPG), and Paul Siegel (co-host of Wandering DMs).