Tyler Williams, veteran game reviewer at Meeple Mountain, sits down with the designers of SYNDICATE by PDU Games, Greg and 1Josh, to discuss their new game and the ups and downs of indie game design.
Meet and greet with Travis Jones, the designer of the new Stonemaier Games title, Pendulum. You can submit questions for Travis ahead of time, or during the event if the number of attendees allows.
Meet and greet with Travis Jones, the designer of the new Stonemaier Games title, Pendulum. You can submit questions for Travis ahead of time, or during the event if the number of attendees allows.
Meet and greet with Travis Jones, the designer of the new Stonemaier Games title, Pendulum. You can submit questions for Travis ahead of time, or during the event if the number of attendees allows.
Meet the Wizards Livestream - Chat about Game Design, Starting a Game Company, Running a Kickstarter
Summary:
This session will feature Rob Dougherty and Darwin Kastle, founders of White Wizard Games and designers of Star Realms, Hero Realms, and Epic Card Game. Come ask them anything!
Mercado de Jogos de Tabuleiro no Brasil e Entrega de Experiência com Jogos de Tabuleiro (Portuguese)
Summary:
Session will be in Portuguese. Bate-papo com Karina La Farina, Eric Bispo e Renato Simões sobre a industria e mercado de jogos de tabuleiro modernos e entrega de experiências na prestação de serviço.
Description:
Participantes: Karina La Farina, Eric Bispo (Apaixonado por jogos de Tabuleiro, CEO da empresa SÃO JOGUE, focado em negócios criativos e do bem, usando jogos de tabuleiro para divertir e conectar pessoas de diferentes gerações) e Renato Simões (CEO Editora Geeks N´ Orcs)
Micro and Macro Storytelling and Character Designs
Summary:
Come listen to a discussion panel on an in-depth exploration of how mental maps, immigration, and food can all inform and transform micro and macro storytelling and character designs.
Description:
Stephanie Seketa did her doctorate work in urban history, immigration, and war. She has run virtual gaming campaigns for over 8 years and “endless” years of tabletop in-person games prior to that. She integrates her expertise in historical events and urban design into games, plot narratives, and world design practices. If you’re going to miss meeting in person at Gen Con this year then participate with other gamers in this event using an avatar all your own. This is an immersive proof of concept initiative built on the Linden Labs Enterprise edition of Second Life. Register early – space is limited. Linden Labs Enterprise requires players be 16 or older.
Mixed Reality for Multilevel Storytelling and Gameplay
Summary:
I will share how I use mixed reality to add a new level of gameplay and storytelling, and how you can start using the same tech I use to level up your creations.
Description:
I will also explain the storyline behind the VINES for Humanity puzzle card game and how we can use it to save humanity.