How to Spot Good GMing Advice: A Guide for New GMs
Summary:
There’s no shortage of GMing advice on the Internet, but how can you separate the good from the bad? Learn how to recognize good GMing advice that will produce real improvements at your table.
Description:
There’s no shortage of GMing advice on the Internet, but how can you separate the good from the bad? Good GMing advice is hard to write and harder to recognize. The best advice contains certain assumptions about its purpose and it’s reader. We will teach you how to recognize good GMing advice that will produce real improvements at your table.
Share your "you had to be there moments" with a walkthrough from the Roll20 team on how to livestream your games. This is designed as an introduction for new streamers, but everyone is welcome!
Description:
Streaming your RPG sessions via platforms like Twitch and YouTube have quickly become a growing category of streaming entertainment. But how do you get started? Do you have the right equipment? What sort of gaming content works with an audience and what doesn't? Join us with veteran tabletop streamers Carlos Luna (Dungeon Rats, Rivals of Waterdeep), Adam Koebel (Roll20 Presents, co-author of the Dungeon World RPG) and Stephanie Bryant (creator of Threadbare RPG) for a crash course on what you need to get your group playing RPGs in front of a live digital audience.
You can learn a lot of great life skills playing Dungeons & Dragons (or any TTRPG). Let's talk about just some of those & share how you can leverage your new found skills.
This class was created to help skilled professionals without a teaching background translate their knowledge into clear & meaningful curriculum.
Description:
If you want to present at a place like Gencon but don’t know where to start, or simply want to make your presentations better then this is the class for you. “How to Teach a Workshop” was created to help skilled professionals without a teaching background translate their knowledge into clear & meaningful curriculum. Topics covered include writing a lesson plan, marketing your class, time/classroom management, supplemental material development, & teaching theories such as Gardner’s theory of multiple intelligence & differentiated instruction. Participants should leave with the skills necessary to plan a lesson & map out all of the prep work & skills necessary to execute their class successfully.
The creator of the popular comedy account "Bad D&D Plot Hooks" leads a discussion on how to effectively use comedy in your roleplaying games, with a focus on the fantasy & sci-fi genres.
Description:
The creator of the popular comedy account "Bad D&D Plot Hooks" leads a discussion on how to effectively use comedy in your roleplaying games, with a focus on the fantasy and sci-fi genres. Whether you want to run a comedic game or want to better use comedy in your regular games, this discussion will provide a variety of perspectives and useful advice. Also probably there will be jokes.
Goodman Games has published more than 200 adventure modules, many of which are now considered “modern classics.” Join the design team for a discussion.
So you want to write a book in fourteen, thirty, or ninety days. Can writing fast work for you? Listen as Jerry Gordon, Aaron Rosenberg, Karen Bovenmyer, and Melissa Olson pontificate.
What are the qualifications you need to be a writer? Or do you really just need a pen, a chair, and a prayer? Robyn Bennis, Matt Forbeck, Aaron Rosenberg, and Karen Bovenmyer discuss it.
Having a book published is the goal of many writers, but what comes next? Keith Law, Erin M. Evans, Corry Lee, and Erik Scott de Bie prepare you for the next steps in your career.