Instagram is more popular than ever. How can authors use it effectively and naturally to engage with readers? Anton Strout, Shanna Germain, Keith Law, and Karen Bovenmyer have some ideas.
Can painting, knitting, or filmmaking make you a better writer? Dylan Birtolo, Karen Bovenmyer, and Chantelle Osman discuss the intrinsically linked nature of the arts.
Anyone can make a board game - some just don't know it until you show them how. The CUDO Plays Board Game Design Competition Committee are here to to show you how to run a 6-month design competition!
Description:
Anyone can make a board game - some just don't know it until you show them how. The CUDO Plays Board Game Design Competition Committee are here to share their experience running a 6-month long community-driven design competition! For 5 years, they've worked on inspiring a board game and board game design centered community. Learn about how to plan and run board game events, market towards a growing community, partner with local businesses, and encourage inclusiveness in your community!
Learn simple things every player can do to get better dice role outcomes. Why do dice do what they do? Identify those features & what you can do to exploit them to your advantage, without cheating!
Learn all the ins & outs about how to sell your game from one of the industry's leading players. From copyrights to patents, royalties to trademarks!
Description:
Col. Zocchi explains the difference between trademarks, patents and copyrights, and which would be best for you. Finding the right publisher, how to sell them your idea, producing your own game, self-publishing do's and don'ts, and finding and reaching your market. He'll also provide contacts of US and oversees distributors who specialize in selling adventure games. Get published and get paid without spending any money or stocking any inventory!
Sci-fi and fantasy authors create vibrant, detailed worlds that suck their readers in. This class from Maxwell Alexander Drake lets you in on some of the secrets used to create such world.
If kittens are worth 2 experience points, we can improve your game. We will explain how to reward the behavior you want & how to create NPCs worth talking to.
Description:
We will explain how to reward the behavior you want, how to discourage killing everything in sight, how to create NPCs worth talking to. We will talk about the 4 kinds of players and how to keep them all coming back for more. We will discuss how to get the lurker to take an active role, how to deal with the guy who thinks he should be part of every interaction, how to create heroes worth mourning. We will discuss dice and when not to use them.
How can authors make the most of their social media presence? What are some tricks of the trade that can help visibility without going too far? Alethea Kontis, Jerry Gordon, Richard Lee Byers discuss.