The gaming world is a diverse space, but maybe you don't see games that represent your story out there. We'll discuss the importance of blazing new trails in the gaming world to encourage innovation.
Have you ever wanted to start your own show about games on the internet? The folks behind Saving Throw will be your guide to helping you create a show for YouTube, Twitch, iTunes and other avenues.
Description:
Have you ever wanted to start your own show about games on the internet? The folks behind Saving Throw will be your guide to helping you create a show for YouTube, Twitch, iTunes and other avenues. Learn about shooting, editing, gear, marketing, crowdfunding, and more! This is perfect for gaming companies looking to get their product out to a wider audience, gamers looking to gain an audience of their own, and just having a historical reference of your adventures!
Every game has a story. Every story has characters. Heroes are defined by their villains. How do you create compelling, thought provoking characters? Learn how with this panel of experts.
Ever thought about getting a game or other product crowdfunded? Tracy Barnett will moderate this panel discussion on crowdfunding, dos, don'ts & some strategies for success.
Panel will discuss impact of Lovecraft's stories & characters on culture & the work. There is also surprises, prizes, & a live séance with occult expert Brandon Hodge to entice Lovecraft to join!
Description:
H.P. Lovecraft's creations have been leaving their marks of madness on fiction, games, art, and movies for over 80 years. Join Cthulhu and Lovecraft experts and influencers, including Moderator and Paizo Creative Director James Jacobs and Bryan Katzel of Warpo’s Legends of Cthulhu action figure line, as they discuss the impact of H.P. Lovecraft's stories and characters on popular culture and their work. The panel will hold some fantastic surprises, prizes, and will culminate with a live séance with occult expert Brandon Hodge to entice Lovecraft himself to join the festivities!
Be a part of a live episode recording of the D6 Generation Podcast! Beyond our regular segments experience the ultimate in audience participation: "Play by Mob" and win prizes!
Description:
2015 marks the 5th year we've run our "Play By Mob" event at Gen Con. At this event we ask you, the audience to participate with us as we record several segments of our show: Rapid Fire, Achievements in gaming, and our wacky and fun "Play by Mob" event. In addition to being on the show, which usually airs shortly after Gen Con, we give away LOTS of prizes to encourage participation throughout the event. AND you never know who will be there, other podcasters, game designers, publishers and more have dropping during years past. What is Play by Mob? We divide the audience up into team which work together to come out on top in boisterous creative activities which have ranged from running a character in a RPG to trying to win a game show. Here are some samples of play by mob themes from year's past: Dresden Files RPG, Deathwatch RPG, Space Cadets, Pub Games, & Gamer Feud.
The Delta Green design team discuss the challenges of writing great scenarios for modern-day cosmic horror. Find out what works & what doesn't. Bring your own ideas to share & expand.