This panel will show you the basics for several special effects make-up techniques you can then go on to use at home. Many can be done with items you have laying around the house!
Description:
Haley Barnes, make-up and special effects artist for "We Shot First" a production company based out of Indianapolis, and an offical D20 Girl, will demonstrate the basics of several different special effects make-up techniques - including how to do an eye like the one from The Terminator, how to make your skin look like it is falling off and so much more!
Being funny is serious business! When should you inject humor into your manuscript? And how do you do it effectively? Our panelists teach you how to tickle your readers’ funny bones.
Description:
Being funny is serious business! When should you inject humor into your manuscript? And how do you do it effectively? Our panelists teach you how to tickle your readers’ funny bones.
Learn to craft terrifying tales that leave your readers hiding under the covers. We’ll discuss tried-and-true techniques that will let you turn out triumphant tales of terror!
Description:
Learn to craft terrifying tales that leave your readers hiding under the covers. In this panel, we discuss tried-and-true techniques that will let you turn out triumphant tales of terror. Whether you’re looking to probe the dark depths of the human psyche or send a chainsaw wielding maniac after your protagonist, our panelists tell you how to do it!
Making Room For Daughters: The Bechdel Test In Gaming
Summary:
Women are an ever increasing segment of the gaming population—not merely the stereotypical roles. Forget damsels in distress—we’ll discuss you how to make your games welcoming for women of all ages.
Learn to create intense, believable combat scenes that clip along without throwing your reader off balance. Our panelists teach you everything you need to know to craft amazing man-to-man battles.
Description:
The duel to the death between the hero and his nemesis is a staple of fiction. How do you create intense, believable combat scenes that clip along without throwing your reader off balance? How much detail do you need and how long should the fight go on? How do you make a fight scene more than just a bunch of dramatic thrusts and parries? Our panelists discuss these very questions and many more!
Medieval Travelling Food: The Theory and Practice of Hard Rations
Summary:
Learn about what medieval soldiers and travelers ate when they were in the wilds, and see what you can do as a game master or writer to make things just that much more believable.
Ever wonder what's keeping a small publishing company like KQ or the Open Design community running smoothly? Minions are the answer! Come meet several of the KQ minions and hear how they do it!
Chat with the R&D team about the design and development process for some of Wizards’s recent games, including Waterdeep: City of Intrigue and the new miniatures game, Dungeon Command. Followed by Q&A.
Description:
Come chat with the Wizards of the Coast board game and miniatures team about the design and development process for some of Wizards’ recent games, including Lords of Waterdeep and the new miniatures game, Dungeon Command. Seminar to be followed by Q&A.
Russia’s 21st century political, economic & social challenges. Russia’s world role as oil producer & as weapon supplier to potential US adversaries and as an entity bordering Europe, Iran & China?