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81. Introducing the OGREs

82. Investigative RPGs and the GUMSHOE System

83. Kicking People Out of Your Game

84. LEGO® HEROICA™ – The Board Game That Thinks It’s a Video Game

85. Lessons from Indie Publishing

86. Live Action Battle Gaming Goes OGL: A New Industry Growth Opportunity for Game Designers

87. Live taping of the Amorphous Blobcast

88. Love Between the Sheets (of Paper)

89. MMORPG 101

90. Make 'Em Squirm