Get your game playtested by designers and publishers at Protospiel, the Game Designer's Convention. Our panel, including the events' organizers and other published attendees, will tell you what to expect during these weekends of intense game design creativity.
Plot a Novel in One Hour: You can do it! Devise a storyline that’ll take your cast of characters from prologue to epilogue and do it in just one hour! We’ll show you how, in a mere hour, you can come up with a rich plot that you can flesh out into an outline and then a novel.
Protect Yourself! What Patents and Trademarks Can do for Game Designers
Description:
When designing games, IP protection is critical to your success. Come learn about patents and trademarks with two game afficiandos and IP professionals. We welcome all game design companies looking for the latest edge, individuals with the next great idea, or just anyone interested in the field of intellectual property law. Please bring your questions as we will include a Q&A session after a brief presentation.
Did you miss a topic or two during the four days of Gen Con? Or maybe you still have a burning question regarding character development, crafting a magic system, complicating a plot, or approaching an editor. We’re here to stir your imaginations and answer as many questions as our brains will allow.
Most RPGs are based on genres that rely heavily on exciting, fast-paced action. Unfortunately, RPG action scenes rarely capture the excitement of the movies and books they’re based on--it’s hard to capture the urgency and coolness of action scenes when you’re busy referencing tables, doing math, and rolling a ton of dice. Hex Games is here to help.
Come talk with established and emerging RPG freelancers about what it takes to break into print, in venues like Kobold Quarterly, Open Design and other markets.
Have your prose critiqued by professionals. Presenters will have three to five minutes to read their material. They will receive verbal critiques based on the “critique sandwich” method. Attendance is limited to those being critiqued. Seats are limited. Pre-registration is required.
Have your prose critiqued by professionals. Presenters will have three to five minutes to read their material. They will receive verbal critiques based on the “critique sandwich” method. Attendance is limited to those being critiqued. Pre-registration is required and limited.
Have your prose critiqued by professionals. Presenters will have three to five minutes to read their material. They will receive verbal critiques based on the “critique sandwich” method. Attendance is limited to those being critiqued. Pre-registration is limited and required.