You are sharing your passion with a world-wide audience and would like some of that audience with your favorite game designers. How do you line up interviews and how do you conduct yourself with them? You will be surprised how many willing participants you will find.
Cartoonist Rich Burlew leaps into the proverbial saddle once more with a rousing series of examinations, anecdotes, and veiled hints regarding his smash hit fantasy gaming webcomic, "The Order of the Stick".
The Red Chinese Threat - Scarier this year than last? National Security Lecture
Description:
What is the Politburo’s policy with regard to its neighbors? What aggressive aspirations might they have in the longer term? How are the PLA, PLAN, and PLAAF armed today, and how might they be armed in the future?
History Channel expert, Dana Lombardy, explains what happened when the Germans used their Soviet front tactics against American forces to begin the Battle of the Bulge. Lombardy provides a look at two alternative German offensives, which make great what-if scenarios. Attendees will receive a coupon which can be redeemed at Lombardy's sales booth for a free historically accurate 1/144 scale model tank.
The World's of Robert E. Howard as explored through RPGs
Description:
Howard’s creation of mythical lands and heroic warriors are perfect fits for the modern RPG community. Join members from three established role-playing-game companies discuss the process of turning Howard into gaming magic. Panelists will include Bryan Steele, Vincent Darlage, and Eric Rodriguez from Mongoose Publishing, the publisher of the successful Conan RPG, Shane Hensley, CEO of Pinnacle Games, the publisher of the brand new Solomon Kane RPG, and Charlie Krank, President of Chaosium and currently developing Robert E. Howard’s World of Horror RPG. Moderated by Bill “Indy� Cavalier, editor of the Robert E. Howard United Press Association.
The two key elements to every game are "theme" and "mechanics". Ironically, these elements are more often at war with each other during the game design process than in harmonious accord. Join IIGoH, Andrew Parks as he discusses the importance of theme in games, and whether a design should begin or end with its theme. He will also discuss different genres of games and how theme is more or less central to each genre.
Curious about True Dungeon? Are you playing TD for the first time, or are you just a big TD fan? If so, please join us for a discussion about this unique and exciting event. Learn from TD veterans on how to play and to maximize your fun in the dungeon. Bring your questions for Q&A at the end of the session. No previous experience needed.
Curious about True Dungeon? Are you playing TD for the first time, or are you just a big TD fan? If so, please join us for a discussion about this unique and exciting event. Learn from TD veterans on how to play and to maximize your fun in the dungeon. Bring your questions for Q&A at the end of the session. No previous experience needed.
Curious about True Dungeon? Are you playing TD for the first time, or are you just a big TD fan? If so, please join us for a discussion about this unique and exciting event. Learn from TD veterans on how to play and to maximize your fun in the dungeon. Bring your questions for Q&A at the end of the session. No previous experience needed.
This is your chance to meet the people behind the True Dungeon event, ask questions, give suggestions and receive all the answers to this year's adventure. This year's seminar will include a multimedia presentation to better explain facets of the dungeon adventure.