Is it just the Death and Boobs that makes people love GoT? Or is there something deeper to the story that resonates with viewers. Our authors explore the topic (and geek out a little along the way!)
Did Abrams save Star Trek by updating it to fit modern tastes? Or did he ruin it by abandoning everything that makes Trek “Trek?” Get an author’s point of view (and geek out a little along the way!)
OMG! There was a new Star Wars movie! Join our panel of authors as they discuss the latest installment of the Star Wars saga from a writer’s point of view (and geek out a little along the way!)
Are Peter Jackson’s films the cinema LOTR we’ve been waiting for? Or did he wipe out everything that makes LOTR great? Join our authors as they debate the topic (and geek out a little along the way!)
Writer and editor Cat Rambo talks about different starting points for a story, the special challenges and advantages or each, and how to best move from rough notion to completed draft.
Description:
There are multiple ways a story idea can manifest: a scrap of dialogue, a scene, a character, a title, and more. Each poses its own set of challenges and pitfalls when fleshing it out into a complete story, but each also holds special strengths that a writer can capitalize on. Come hear Cat talk about the 23 possible ways to start a story and let her show you how to move from a vague idea to an actual, complete draft.
We'll cover such things as the number & size of the Workshop world’s continents, the major land & oceanic features, & more.
Description:
This part of the Workshop covers issues of geography. With Steve’s guidance the audience will define such things as the number and size of the Workshop world’s continents, the major land and oceanic features, climatic zones, and potential magical or weird effects on the face of the world.
Writer's Workshop: Worldbuilding - Introduction & First Steps
Summary:
This panel discusses the most fundamental aspects of worldbuilding: primary considerations; the Laws of Worldbuilding; how to begin.
Description:
This panel discusses the most fundamental aspects of worldbuilding: primary considerations; the Laws of Worldbuilding; how to begin. With Steve’s guidance the audience will establish the basic framework for the Workshop world including things like physical laws and the levels of magic and technology
We'll cover magic, along with related topics such as psychic powers and advanced technology.
Description:
This part of the Workshop covers magic, along with related topics such as psychic powers and advanced technology. With Steve’s guidance the audience will define how magic functions in the Workshop world, how many different types or schools of magic there are, and the role magic plays in the world as a whole.
The best writing advice in the business. Hosts Dan Wells and Howard Tayler record live episodes of the award-winning podcast, featuring some of your favorite authors as guests.