Pro puppet builders will discuss the various types of mouth-plate construction with methods and benefits of each. (That's the bit that the puppeteer holds onto inside a puppet.) Ask questions!
Is there a right way to teach RPG design? Sam Roberts (USC) and Luke Crane (NYU) discuss designing collegiate-level curriculum specifically to teach roleplaying game design.
Learn how to be a more effective GM, how to deal with disruptive personalities, & how to ensure that everyone has a good time. Covers basic & advanced rules & gamemastering techniques.
Satine Phoenix brings "Storyteller's Guide" to Gen Con! Watch Live as TTRPG CEOs Jamison Stone (Apotheosis Studios) & Chris Haskins (Nord Games) build an adventure before your eyes.
Description:
Satine Phoenix brings her show "Storyteller's Guide" to Gen Con! Watch Live as TTRPG CEOs Jamison Stone (Apotheosis Studios) & Chris Haskins (Nord Games) build an adventure before your eyes using storytelling, and improv techniques. A great resource for game masters and players alike!
As the oldest monarchy on Earth, Japan’s had some amazing moments in history. Hear the most important, most famous, or most fun with illustrations, photos, anime/manga ties, and plenty of geekery.
Description:
As the oldest monarchy in the world, Japan’s had plenty of time to have some amazing moments in history. Hear a few of the most important, most famous, or most fun—from the Genpei War to the Meiji Revolution, from girl power to magical red cows, from archery contests to smallpox—with illustrations, photos, ties to your favorite anime/manga, and plenty of geekery.
How did Edgar Allen Poe influence Sailor Moon? Who was the real-life Moriarty? Learn the origin of the kaitou, Japan’s archetypal thief, from Gilded Age literature to high-tech modern incarnations.
Description:
How did Edgar Allen Poe influence Sailor Moon? What do Norse gods, Joan of Arc, and Lupin III have in common? Who was the real-life Moriarty? Learn the origin of the kaitou, Japan’s archetypal thief, from his birth in Gilded Age literature to his high-tech 21st century incarnations. Follow this truly international antihero’s development through history with examples from animé, manga, film, and literature.
How the deal to buy the world's first role-playing game company was negotiated and sealed. Journalist Ben Riggs has interviewed those who were there and can tell for the first time the whole story.
How the deal to buy the world's first role-playing game company was negotiated and sealed. Journalist Ben Riggs has interviewed those who were there and can tell for the first time the whole story.