A look at LARP in Norway, and the differences between US and Norwegian style LARP. An actual Norwegian explains what it is like to stay in character 24/7, how to make a boffer anything (including a guitar and cheese), and just what is the problem with 250 pound guys wanting to play fairy princesses?
Join Artist Guest of Honor Larry Elmore as he entertains you with his adventures in the early years at TSR, how that silly little story called Dragonlance got started and the wild and crazy stories of the early Gen Cons.Yarns and tales from those good old rough and tumble days! Also Mr. Elmore will answer any question, start thinking of your off the wall questions now... is it true Jeff Easly’s chair exploded? Is it true that for eight years Larry Elmore had nearly the same lunch, a cup of black coffee, two cigarettes and a snickers? Learn all the dirt!
There are varied opinions on what constitutes American game mechanics vs. European game mechanics. The next generation of game design involves marrying the two concepts: seizing upon what makes both types of games great and avoiding the pitfalls that can accompany each game style. This panel will discuss what elements are typical of American games and which are typical of European games, and how designers can attempt to marry the two comfortably together.
Would you like to improve your GMing skills? Four veteran game masters from the GMing Q&A Forum field questions and offer tips and tricks on all aspects of GMing. Spend less time on prep, learn about social contracts and pack more fun into your games -- if you have a GMing question, we're here to help! This seminar is open to GMs of all skill levels, and isn't tied to any specific game system. We had a full house in 2006, so register early!
Hang out with the award-winning staff of Kenzer and Company. See product previews, play in a trivia contest, have a Q&A about upcoming products, and just generally have a fun time!
Come find out the latest news and information about the World's Greatest Superhero RPG straight from the source! Mutants & Masterminds line developer Steve Kenson tells you all about what's coming up for M&M, including exciting new products for 2008, and answers your questions.
Perils, Pitfalls and Triumphs of Publishing Big Glossy RPGs-Panel
Description:
Come and listen to Patrick Kapera (co-author and publisher of Spycraft 2.0) and Luke Crane (author and publisher of Burning Wheel and Burning Empires) discuss their wildly different approaches to publishing big, glossy RPGs. Fun, informative, wacky!