At Time of Need by Dave Wolin.The army of the enemy is two days'march from your homes. All that stands between them and your village is a crippled captain, a band of shopkeepers, shepherds and cooks, and you. An adventure for 1st level characters (provided). Uses 3rd Edition D&D rules. Standard RPGA experience points.
At Time of Need by Dave Wolin.The army of the enemy is two days'march from your homes. All that stands between them and your village is a crippled captain, a band of shopkeepers, shepherds and cooks, and you. An adventure for 1st level characters (provided). Uses 3rd Edition D&D rules. Standard RPGA experience points.
At Time of Need by Dave Wolin.The army of the enemy is two days'march from your homes. All that stands between them and your village is a crippled captain, a band of shopkeepers, shepherds and cooks, and you. An adventure for 1st level characters (provided). Uses 3rd Edition D&D rules. Standard RPGA experience points.
Do Me a Favor by Scott Magner.The King requires six seasoned adventurers for a delicate mission. Unfortunately, those people have asked you for a little help.... Characters provided. Uses 3rd Edition D&D rules. Standard RPGA experience points.
Do Me a Favor by Scott Magner.The King requires six seasoned adventurers for a delicate mission. Unfortunately, those people have asked you for a little help.... Characters provided. Uses 3rd Edition D&D rules. Standard RPGA experience points.
What are heroes, villains, professional wrestlers, ear-biting boxers, pop-culture icons, the governer of Minnesota, and characters from other RPG systems doing in the same ring? Duking it out on pay-per-view! Come join the only slugfest where good roleplaying improves your character's chances to win! Cool prizes for all players! Get your dice, plant your tongue firmly in cheek, and join us for a slobberknocker at the Smackdown Hotel! Do you smell what we're cookin'? GM David Wulatin.
Some people would consider the Mad Painter and his Supply Guys to be insidious super-villains. But Century City's heroes are out of town and someone must protect the populace from the horrendously cute Art-e-mon! Can you save Century from the devilishly innovative Chaggall-izard, or the space-warping powers of Pi-Kaso? Requires roleplaying and Art History 101. Written by Deborah Ginsberg.
For untold ages, you have dwelt in the peaceful, isolated land of Green Valley. Suddenly, your world is dying. Deadly glowing pollution is flowing downriver and slowly poisoning your family and friends. Venture forth into Gamma World, and stop the glowing death. GM Kris Reeves.
For untold ages, you have dwelt in the peaceful, isolated land of Green Valley. Suddenly, your world is dying. Deadly glowing pollution is flowing downriver and slowly poisoning your family and friends. Venture forth into Gamma World, and stop the glowing death. GM Kris Reeves.
A Mysticus Millionaire recruits a team of gifted individuals to help solve the murder of an old friend. Oh, did I forget to mention that the friend was a 500-year-old vampire? GM J D Freeman.