Ze royale family and ze evil Baron, zey are missing"Membuhs of Pahliment ah in jail? Use your cheesiest accent while restoring sanity to this hayseed capitol...er...uh..solving universal problems. Characters provided. Standard RPGA experience.
Ze royale family and ze evil Baron, zey are missing"Membuhs of Pahliment ah in jail? Use your cheesiest accent while restoring sanity to this hayseed capitol...er...uh..solving universal problems. Characters provided. Standard RPGA experience.
Ze royale family and ze evil Baron, zey are missing"Membuhs of Pahliment ah in jail? Use your cheesiest accent while restoring sanity to this hayseed capitol...er...uh..solving universal problems. Characters provided. Standard RPGA experience.
In Another Man's Shoes by Tom Prusa. It came to you in a dream."You may not know it, but you have a twin. Now, you will walk in his shoes, for only so can the evil be defeated." When you woke up something was wrong.This is not your room. But that's your picture on the wall, wearing clothes you would never wear. And the dream does not fade."l have a brother!" An adventure for characters levels 4-8, characters provided. Invitation-only tournament. Uses 3rd Edition D&D rules. Double RPGA points.
In Another Man's Shoes by Tom Prusa. It came to you in a dream."You may not know it, but you have a twin. Now, you will walk in his shoes, for only so can the evil be defeated." When you woke up something was wrong.This is not your room. But that's your picture on the wall, wearing clothes you would never wear. And the dream does not fade."l have a brother!" An adventure for characters levels 4-8, characters provided. Invitation-only tournament. Uses 3rd Edition D&D rules. Double RPGA points.
In Another Man's Shoes by Tom Prusa. It came to you in a dream."You may not know it, but you have a twin. Now, you will walk in his shoes, for only so can the evil be defeated." When you woke up something was wrong.This is not your room. But that's your picture on the wall, wearing clothes you would never wear. And the dream does not fade."l have a brother!" An adventure for characters levels 4-8, characters provided. Invitation-only tournament. Uses 3rd Edition D&D rules. Double RPGA points.
In Another Man's Shoes by Tom Prusa. It came to you in a dream."You may not know it, but you have a twin. Now, you will walk in his shoes, for only so can the evil be defeated." When you woke up something was wrong.This is not your room. But that's your picture on the wall, wearing clothes you would never wear. And the dream does not fade."l have a brother!" An adventure for characters levels 4-8, characters provided. Invitation-only tournament. Uses 3rd Edition D&D rules. Double RPGA points.
Finger of the Wind by Robert Wiese. Rumors of luz on his throne and demons moving into Furyondy have caused Furyondy's king to call for a search for the Rod of Seven parts. But Mordenkainen knows that another solution is needed, and the Citadel of Eight embarks on a dangerous quest to restore the balance to the war-torn area.This adventure is part of the Living Greyhawk Campaign, but with characters (levels 7-8) provided. Eight-player teams, team advancement. Uses 3rd edition D&D rules. Standard RPGA experience points.
Finger of the Wind by Robert Wiese. Rumors of luz on his throne and demons moving into Furyondy have caused Furyondy's king to call for a search for the Rod of Seven parts. But Mordenkainen knows that another solution is needed, and the Citadel of Eight embarks on a dangerous quest to restore the balance to the war-torn area.This adventure is part of the Living Greyhawk Campaign, but with characters (levels 7-8) provided. Eight-player teams, team advancement. Uses 3rd edition D&D rules. Standard RPGA experience points.
Finger of the Wind by Robert Wiese. Rumors of luz on his throne and demons moving into Furyondy have caused Furyondy's king to call for a search for the Rod of Seven parts. But Mordenkainen knows that another solution is needed, and the Citadel of Eight embarks on a dangerous quest to restore the balance to the war-torn area.This adventure is part of the Living Greyhawk Campaign, but with characters (levels 7-8) provided. Eight-player teams, team advancement. Uses 3rd edition D&D rules. Standard RPGA experience points.