An AD&D event in which a group of players ranging from 5th to 7th level are summoned by a local baron to investigate a newly discovered “abandoned” castle In a nearby region—which is suddenly reporting strange activities in the night!
Watch it, folks! the new Evil High Oyster is in power and the Cult is again pursuing its Career of Evil with widespread advance of armies into the Free Worlds. We must gather together some of the toughest individual professionals in our land to beat back the once-banished demonic armies.
In a modified dungeon such as this, where everyone is out for themselves, doing battle with the other player characters, which class do you think is the best? Fighter? Magic-user? Cleric?
Adventurers of 3rd to 5th level are recruited by the Baron Ratik, who seeks to attack the Bone March. The Baron must first obtain the help of the Theocracy of the Pale, and you and your comrades will carry his message to the theocrats.
Who will appear for this classic shootout? The man with no name? Yancy Derringer? The Rifleman? Paladin? come and see, but bring a quick hand and a sharp eye!
In this three-round AD&D tournament, the players start out investigating rumors, move to protecting a village from bandits and finally to solving a riddle. All testing your Fantasy Role Playing abilities. Sounds easy enough, doesn’t it? Just try!
A vast castle site on the island of Voleax in the Northern Spindrift Isles, Here, a prince of the cloud giants makes his home with an assortment of nasty “pets.” An AD&D adventure with characters from 7th to 11th level.
Inconvenient and mysterious disappearances of individuals and parties visiting a supposedly uninhabited island spur the Adventurer’s Guild to send a seasoned party to investigate. Unattributed assertions suggest that the agency of the wizard Castanamir, a fine and pleasant old gentleman, by report, but a trifle eccentric, may be a factor in the disappearances.