The North is populated with many peoples, amongst them the savage and noble Uthgardt barbarians: The balance of power is fragile in the wilderness; is it about to change? A Living Forgotten Realms adventure set in Luraur for characters levels 7-10.
The North is populated with many peoples, amongst them the savage and noble Uthgardt barbarians: The balance of power is fragile in the wilderness; is it about to change? A Living Forgotten Realms adventure set in Luraur for characters levels 7-10._x000D_
The North is populated with many peoples, amongst them the savage and noble Uthgardt barbarians: The balance of power is fragile in the wilderness; is it about to change? A Living Forgotten Realms adventure set in Luraur for characters levels 7-10.
The North is populated with many peoples, amongst them the savage and noble Uthgardt barbarians: The balance of power is fragile in the wilderness; is it about to change? A Living Forgotten Realms adventure set in Luraur for characters levels 7-10.
Living Forgotten Realms Midnight Madness Open Play
Description:
Generic tickets only. Players are responsible for mustering themselves and finding a DM . Any one-round adventure currently available can be played. DMs are responsible for bringing adventures. RPGA HQ will provide play space. These must run onsite in the RPGA play space between midnight and 5am.
Living Forgotten Realms Midnight Madness Open Play
Description:
Generic tickets only. Players are responsible for mustering themselves and finding a DM . Any one-round adventure currently available can be played. DMs are responsible for bringing adventures. RPGA HQ will provide play space. These must run onsite in the RPGA play space between midnight and 5am.
Living Forgotten Realms Midnight Madness Open Play
Description:
Generic tickets only. Players are responsible for mustering themselves and finding a DM . Any one-round adventure currently available can be played. DMs are responsible for bringing adventures. RPGA HQ will provide play space. These must run onsite in the RPGA play space between midnight and 5am.
Generic tickets only. Players are responsible for mustering themselves and finding a DM (limted judges will be available onsite each night). Any one-round adventure currently available can be played. DMs are responsible for bringing adventures. RPGA HQ will provide play space.
Generic tickets only. Players are responsible for mustering themselves and finding a DM (limted judges will be available onsite each night). Any one-round adventure currently available can be played. DMs are responsible for bringing adventures. RPGA HQ will provide play space.
Generic tickets only. Players are responsible for mustering themselves and finding a DM (limted judges will be available onsite each night). Any one-round adventure currently available can be played. DMs are responsible for bringing adventures. RPGA HQ will provide play space.