Five strangers arrive at the grand building of the National Archives. Little do they know that their visit will set in motion a series of events that could change their lives forever - or end them.
Description:
At her birth no sun shone bright, no bird broke into song. A figure stood beside her crib in shadows deep and long. That child shall never freely bloom, nor join the joyful crowd, for her fragile life is sealed, to darkness she is vowed. So sing my song, O twilight child, with heart so full of pain, as shadows whisper out your name within this dark domain.
Five strangers arrive at the grand building of the National Archives. Little do they know that their visit will set in motion a series of events that could change their lives forever - or end them.
Description:
At her birth no sun shone bright, no bird broke into song. A figure stood beside her crib in shadows deep and long. That child shall never freely bloom, nor join the joyful crowd, for her fragile life is sealed, to darkness she is vowed. So sing my song, O twilight child, with heart so full of pain, as shadows whisper out your name within this dark domain.
Five strangers arrive at the grand building of the National Archives. Little do they know that their visit will set in motion a series of events that could change their lives forever - or end them.
Description:
At her birth no sun shone bright, no bird broke into song. A figure stood beside her crib in shadows deep and long. That child shall never freely bloom, nor join the joyful crowd, for her fragile life is sealed, to darkness she is vowed. So sing my song, O twilight child, with heart so full of pain, as shadows whisper out your name within this dark domain.
Five strangers arrive at the grand building of the National Archives. Little do they know that their visit will set in motion a series of events that could change their lives forever - or end them.
Description:
At her birth no sun shone bright, no bird broke into song. A figure stood beside her crib in shadows deep and long. That child shall never freely bloom, nor join the joyful crowd, for her fragile life is sealed, to darkness she is vowed. So sing my song, O twilight child, with heart so full of pain, as shadows whisper out your name within this dark domain.
A strange and powerful storm has settled over the mountain village of Sinaia, cutting it off from the outside world. As the Society investigates, they uncover a forgotten covenant.
Description:
A strange and powerful storm has settled over the mountain village of Sinaia, cutting it off from the outside world and causing unsettling changes in the townsfolk. As the Society investigates, they uncover a forgotten covenant, long broken, that once kept ancient forces at bay. With time running out and nature itself turning against them, the investigators must face a wrathful Vaesen bent on unleashing its fury.
A strange and powerful storm has settled over the mountain village of Sinaia, cutting it off from the outside world. As the Society investigates, they uncover a forgotten covenant.
Description:
A strange and powerful storm has settled over the mountain village of Sinaia, cutting it off from the outside world and causing unsettling changes in the townsfolk. As the Society investigates, they uncover a forgotten covenant, long broken, that once kept ancient forces at bay. With time running out and nature itself turning against them, the investigators must face a wrathful Vaesen bent on unleashing its fury.
The wild and barren Swedish west coast: at the time a haven for privateers, wreckers, herring barons and other riffraff.
Description:
The mystery will test the character's deductive reasoning, social skills, and - if they are not careful - their ability to fight for their lives. A dark Gothic setting steeped in Nordic folklore and the old myths of Scandinavia. Vaesen is a horror game that deals with intense themes including, death, gore, helplessness, drowning and abuse. Please consider this when signing up.
When a decades-old journal and a brittle map are recovered from a wrecked ship in the North Sea, the Society is called to investigate the ill-fated Gresham Expedition of 1832.
Description:
When a decades-old journal and a brittle map are recovered from a wrecked ship in the North Sea, the Society is called to investigate the ill-fated Gresham Expedition of 1832. Your journey will take you through the treacherous "Ghost Belt" and onto the shores of De Solskydas Skärgård, a prehistoric sanctuary where ancient Vaesen have become the apex predators and the air hums with the frequency of a twisted amber relic. The players must navigate a world where 19th-century logic crashes against the raw, untamed power of the De Solskydas Skärgård.
A Myling haunts the orphanage halls while children quietly go missing. No blood, no screams - only fewer beds filled come morning.
Description:
A chilling letter delivered by the hands of a traumatized orphan boy, that is all it took to have your team dispatched to the remote Nordic town of Narvik. In the deep north, an orphanage stands half-buried in snow as children vanish one by one. No one sees them taken. No one follows. Your team is tasked with finding and dispersing a suspected Myling, an unnamed child spirit whose sorrow settles into the very foundation of this orphanage, pressing down on those who stay. Can your team help the orphanage and find the missing children? Who knows... what was left behind may begin to weigh heavier than what was lost.
A Myling haunts the orphanage halls while children quietly go missing. No blood, no screams - only fewer beds filled come morning.
Description:
A chilling letter delivered by the hands of a traumatized orphan boy, that is all it took to have your team dispatched to the remote Nordic town of Narvik. In the deep north, an orphanage stands half-buried in snow as children vanish one by one. No one sees them taken. No one follows. Your team is tasked with finding and dispersing a suspected Myling, an unnamed child spirit whose sorrow settles into the very foundation of this orphanage, pressing down on those who stay. Can your team help the orphanage and find the missing children? Who knows... what was left behind may begin to weigh heavier than what was lost.