For reasons unknown you find yourself drawn to the manse to celebrate a profane ceremony. Can you escape before the bell tolls midnight? Level 3 adventure.
Description:
"Centuries past, Lady Ilse ascended to scion of House Liis by making a deal with an archdevil. Seeking to save herself, she was buried alive, swaddled in the holy symbols of a dozen divergent faiths. This desperate ploy held Mammon at bay for centuries…but a devil can afford to wait a very long time.
After hundreds of years, the last of the holy wards has fallen. The devil has come to collect his due. Tonight a storm crashes against the ancient manor house and forgotten spirits rise from the muck and mire. The fallen belfry tolls once more, announcing the hellish fete. As the adventurers arrive to explore the Black Manse, Mammon calls for his winsome bride. He will leave with a soul at the end of the night. The only question is: Whose?"
As heroes of your own stories, will you take up the call to fix a world where stories are retelling themselves? 5th Lvl chars provided. Roleplaying encouraged, puzzles likely, chaos inevitable.
Description:
From fabulous worlds of your own: fighting the British, haunting an opera house, writing one song (glory), among countless others, you have been called back to a land where stories collide. But unlike last time, the stories have begun to retell themselves. When the Wicked Witch gets her shoes, Fagin gets away, and Harold Hill is locked up, it will take a special set of heroes(?) to set things right. d.
As heroes of your own stories, will you take up the call to fix a world where stories are retelling themselves? 5th Lvl chars provided. Roleplaying encouraged, puzzles likely, chaos inevitable.
Description:
From fabulous worlds of your own: fighting the British, haunting an opera house, writing one song (glory), among countless others, you have been called back to a land where stories collide. But unlike last time, the stories have begun to retell themselves. When the Wicked Witch gets her shoes, Fagin gets away, and Harold Hill is locked up, it will take a special set of heroes(?) to set things right.
As heroes of your own stories, will you take up the call to fix a world where stories are retelling themselves? 5th Lvl chars provided. Roleplaying encouraged, puzzles likely, chaos inevitable.
Description:
From fabulous worlds of your own: fighting the British, haunting an opera house, writing one song (glory), among countless others, you have been called back to a land where stories collide. But unlike last time, the stories have begun to retell themselves. When the Wicked Witch gets her shoes, Fagin gets away, and Harold Hill is locked up, it will take a special set of heroes(?) to set things right. .
Africa's biggest directing duo are in Night City to film a movie and, lucky duck, YOU get to be a part of it! Of course, everyone's got problems they need you to solve before filming can begin.
Africa's biggest directing duo are in Night City to film a movie and, lucky duck, YOU get to be a part of it! Of course, everyone's got problems they need you to solve before filming can begin.
Just an older couple on a dream vacation full of beautiful vistas, mixed drinks with umbrellas, fun excursions, double crossing aliens, interstellar terrorists, sinister spies, and you to sort it out.
Description:
This SCI-FI adventure takes place in Traveller's 3rd Imperium setting. No knowledge of this setting is required as salient points will be explained at the beginning of the game.
A story of maturation, tradition, and what it means to take responsibility, vs having it thrust on you. The shadows hold secrets, and not all things that call your name are friends.
Description:
Responsibility can be a difficult concept to take seriously. To talk about it is simple. To actually accept is more difficult. This is a story about taking responsibility for both your own life, and the world around you. It is a story about reconnection, and both the strengths and difficulties that can come with relying on traditions.
A story of maturation, tradition, and what it means to take responsibility, vs having it thrust on you. The shadows hold secrets, and not all things that call your name are friends.
Description:
Responsibility can be a difficult concept to take seriously. To talk about it is simple. To actually accept is more difficult. This is a story about taking responsibility for both your own life, and the world around you. It is a story about reconnection, and both the strengths and difficulties that can come with relying on traditions.
A story of maturation, tradition, and what it means to take responsibility, vs having it thrust on you. The shadows hold secrets, and not all things that call your name are friends.
Description:
Responsibility can be a difficult concept to take seriously. To talk about it is simple. To actually accept is more difficult. This is a story about taking responsibility for both your own life, and the world around you. It is a story about reconnection, and both the strengths and difficulties that can come with relying on traditions.