You are a household knight in service to Count Robert of Salisbury. The young Player-knights find the future of the county resting on their shoulders as they are forced to turn to a former adversary.
Description:
You are a household knight in service to Count Robert of Salisbury. Just the year before you helped Robert, who is newly come into his knighthood and title, turn back Saxon raiders in the wake of the death of King Nanteleod of Escavalon. Your father is a married vassal knight of Salisbury, and has served that noble house long and ably. The pivotal event of your childhood was the Battle of St. Albans in 495, a great victory over the Saxon invaders that turned disastrous after King Uther Pendragon and most of his barons were poisoned in the subsequent victory feast, plunging the kingdom into an Anarchy that continues to this day.
Errant knights are riding to Camelot for the Christmas Court, when they are suddenly waylaid by a mysterious lady. She offers a quest to help 3 maidens who need to be rescued.
The Adventure of the three Damosels of the Fountain
Summary:
It is the Romance Period, and the mystical force of amor threatens to supplant the feudal bonds of duty and honor. This is the time of the treasonous affair between Sir Lancelot and Queen Guenevere.
Description:
It is the time of the Pax Arthur, the Peace of the Pendragon. King Arthur has ruled Britain for twenty years, and the land and people have prospered. His subjects see him as a wise and just king. Although Arthur defeated the rebel kings of Britain, not all of their vassals have bent the knee. Pockets of discontent remain. Some barons hesitate to swear fealty to a foreign king. Others defy his rule entirely and contemplate rebellion. The seeds of strife quietly stir in the peaceful hills and vales of Arthur’s young kingdom.
Beta Collection Unit NC-787: DNA purification. Dead and inert for ages, she is awake again. To stop this 10-story-tall, "smart metal" monstrosity, your group must access her interior and take control.
Beta Collection Unit NC-787: DNA purification. Dead and inert for ages, she is awake again. To stop this 10-story-tall, "smart metal" monstrosity, your group must access her interior and take control.
You and your guildmates have taken a job to get The Ashen Ankh which is entombed in the giant pyramid dedicated to The Pharaoh of Ash Kave Distra. Can you survive to get paid?
Description:
You and your guildmates have taken a job to get a mysterious powerful artifact, The Ashen Ankh. Having trekked through the desert, you come to the giant pyramid dedicated to The Pharaoh of Ash Kave Distra. Somewhere in there is the ankh and your payday. This adventure is a play test for Forged in the Dungeon. Forged in the Dungeon is a game about a group of heroes and their adventuring guild. You and your guildmates will face dangerous monsters and deceptive enemies, encounter powerful magic, uncover secrets and lies, and explore dungeons. Forged in the Dungeon is heavily influenced by high fantasy games like Dungeons and Dragons 3.5E/5E and Dungeon World. At its core the game is Forged in the Dark and uses the Blades in the Dark system with additional systems from Beam Saber.
The worst adventuring party in the world quests for fame, riches, and their missing father. Can these mismatched siblings do anything right? Rules light, Characters provided, Roleplaying stressed.
The worst adventuring party in the world quests for fame, riches, and their missing father. Can these mismatched siblings do anything right? Rules light, Characters provided, Roleplaying stressed.
Outnumbered 50 to 1, you stand in defense of Goblin's Gate. A powerful magic item hidden below the fort may be your salvation. Can you recover it before the front line falls?
Description:
For hundreds of years, a single citadel has held back the warriors of Chaos. In that time several small battles have been easily won by those on the side of Law and victory has led to pride. Your leaders have ignored the rumors of a large army forming under the leadership of a dark and powerful wizard. Now an army of 5000 orcs, goblins, trolls, and other creatures of chaos move toward Goblin's Gate, the pass your order of 100 soldiers has been tasked with guarding. As the ranks form, your leader calls a small party into his room. "Below this citadel, in a dungeon, no man should ever be asked to enter, lies the Lode Stone. Retrieve it before the enemy breaches our walls and we may stand a chance." This adventure will consist of a dungeon crawl and if the party retrieves the Lode Stone a massive battle using the Chainmail Combat rules. Pre-Gens provided Level 5-7
Kingsport, Massachusetts, 1927. For weeks dolls have appeared on the beach and local fishermen speak about a mysterious island appearing out of nowhere. The city needs seekers of truth to investigate.
Description:
Summer came early that year. The first strollers took to the beach in celebration of the good weather, and stumbled upon a doll so inconsequential that neither them nor the others paid any attention to it. Nonetheless, a week passed and there were inexplicably dozens of those dolls scattered through miles of beach. Nobody could explain the strange phenomenon and the investigation hit a dead end. Irving Wilkerson, a local fisherman, informed the police that, after venturing far into the sea in hopes of finding more fish to fill their nets, he and his fellow fishermen had found the silhouette of an island that they assured was not there before. As they drew closer, they could see dark leafless trees growing on the island, and hanging from them they saw hundreds of those dolls.