Soar high into the skies in an airship above the Wildsea or delve deep into the forest below in a submersible. The choice is up to you and your crew.
Description:
The Verdancy happened some centuries ago, a burst of growth & arbor which drank up the seas & ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, & other, stranger things. The Wildsea is a fiction-first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. The game will be taught & all materials provided. Come check us out on the show floor when you're done playing!
USS Enterprise, NCC-1701-D is on a routine mission, when the unexpected occurs. As the senior staff of the starship, you are responsible for resolving the situation.
USS Enterprise, NCC-1701-D is on a routine mission, when the unexpected occurs. As the senior staff of the starship, you are responsible for resolving the situation.
The stars are all in alignment and the Vistani of Ravenloft have forseen the final death of Strahd Von Zarovich, the First Vampire. Players get a set of KOPLOW dice, miniature, and character sheet.
The stars are all in alignment and the Vistani of Ravenloft have forseen the final death of Strahd Von Zarovich, the First Vampire. Players get a set of KOPLOW dice, miniature, and character sheet.
The stars are all in alignment and the Vistani of Ravenloft have forseen the final death of Strahd Von Zarovich, the First Vampire. Players get a set of KOPLOW dice, miniature, and character sheet.
Race against the clock as you explore Castle Ravenloft, gather any magical items that you can to aid your quest to kill Strahd before time runs out! Party level 8, Pre-generated Characters Available!
Description:
Brave Adventurer You have been contacted by the renowned vampire hunter, Rudolph Van Richten. As he grows ever close to his final hunt, he seeks your help to drive a stake through the heart the greatest evil of them all. The lord of Barovia, Count Strahd Von Zarovich! He has done his research, and been hard at work aligning all of the pieces to facilitate the demise of this vampire lord. He has learnt of the great artefacts to help you in your quest and even found tales of a strong maiden fighting against the count herself, a likely companion should you find her. Tonight, as the Planar Moon beckons, you will descend upon Castle Ravenloft. Strahd Must Die, Tonight!
After the team is kidnapped, they awake in a bizarre maze filled with problems from their past - including old enemies. What will they find at the center? And can they even fight their way out?