The players take on the roles of cultists in the Church of Still Waters as they explore the Great Clepsydra of Rultmoork and spread the heresy of stagnation.
Description:
When Arios the First opened the doors to the Water Clock Level of Rultmoork, he inadvertently also called an insane flow weaver, an elemental servant of Vasi, goddess of fresh water. The elemental was driven mad by the heresy of stagnation that has claimed Rultmoork yet remains not entirely corrupted. The elemental tries to restart the rivers that were once powered by the magic of the Great Clepsydra, the water clock that the characters are about to explore. The Great Clepsydra was once powered by two tears of Vasi: One of these divine tears is lost in the depths of Rultmoork, whereas the other still remains here, oscillating between its original purity, and the tainted heresy of stagnation that suffuses the spire of Rultmoork.
King Storolf Hagisson's daughter has fallen victim to a strange disease. He binds his most trusted heroes to an oath to find a nearly-forgotten runestone in an effort to save her. Level 3.
A story game about tragic fairy tales, self discovery, and wishes gone wrong. You’ll play as one of the rusalka, the spirits of drowned women who possess strange powers and dark secrets.
Description:
As you play, you discover who your rusałka was in life. You will also take turns portraying the desperate mortals who request the help of the rusałka, though asking may dangerous and unpredictable.
The current owner of an ancient manor has hired you to 'cleanse' her ancestral home of evil, and to break the curse that has clung to it for over a century.
SFS #2-06: The Stumbling Society, Part 1: Sangoro's Lament
Summary:
For 5th-8th level characters. With the coordinates rediscovered, the Starfinder Society sends the PCs to secure a vault filled with powerful weapons from their past.
Description:
The Exo-Guardians once maintained an impressive fortress known as Sangoro's Bulwark. Years ago, mysterious forces assaulted the bulwark, and the location was thought forever lost—until now. The Starfinder Society selects the PCs to launch an initial foray back to the area around Sangoro's Bulwark, in hopes of retrieving a cache of deadly weapons the Exo-Guardians had guarded.
Sangoro's Lament is the first of two adventures in the Stumbling Society series. This adventure is followed by SFS #2-08: The Stumbling Society, Part 2: Sangoro's Gifts. These two scenarios are intended to be played in order.
Starfinder Society is a worldwide science-fantasy roleplaying campaign using the Starfinder roleplaying game ruleset. The Society travels the galaxy in search of lost knowledge and technologies, bringing what they learn back to share with the Pact Worlds.
SFS #2-06: The Stumbling Society, Part 1: Sangoro's Lament
Summary:
For 5th-8th level characters. With the coordinates rediscovered, the Starfinder Society sends the PCs to secure a vault filled with powerful weapons from their past.
Description:
The Exo-Guardians once maintained an impressive fortress known as Sangoro's Bulwark. Years ago, mysterious forces assaulted the bulwark, and the location was thought forever lost—until now. The Starfinder Society selects the PCs to launch an initial foray back to the area around Sangoro's Bulwark, in hopes of retrieving a cache of deadly weapons the Exo-Guardians had guarded.
Sangoro's Lament is the first of two adventures in the Stumbling Society series. This adventure is followed by SFS #2-08: The Stumbling Society, Part 2: Sangoro's Gifts. These two scenarios are intended to be played in order.
Starfinder Society is a worldwide science-fantasy roleplaying campaign using the Starfinder roleplaying game ruleset. The Society travels the galaxy in search of lost knowledge and technologies, bringing what they learn back to share with the Pact Worlds.
For 1st-4th level characters. Bring holiday cheer to those in need, Starfinder style.
Description:
While holidays are normally a time for celebration, not everyone's feeling particularly festive. A whimsical raxilite appears to a group of fledgling Starfinders and asks them for help in spreading cheer. The Starfinders are tasked with doing a few good deeds for Station residents and experiencing three different Pact World holidays.
This adventure is repeatable, meaning players can play it more than once with a different character each time.
Starfinder Society is a worldwide science-fantasy roleplaying campaign using the Starfinder roleplaying game ruleset. The Society travels the galaxy in search of lost knowledge and technologies, bringing what they learn back to share with the Pact Worlds.
For 1st-4th level characters. Bring holiday cheer to those in need, Starfinder style.
Description:
While holidays are normally a time for celebration, not everyone's feeling particularly festive. A whimsical raxilite appears to a group of fledgling Starfinders and asks them for help in spreading cheer. The Starfinders are tasked with doing a few good deeds for Station residents and experiencing three different Pact World holidays.
This adventure is repeatable, meaning players can play it more than once with a different character each time.
Starfinder Society is a worldwide science-fantasy roleplaying campaign using the Starfinder roleplaying game ruleset. The Society travels the galaxy in search of lost knowledge and technologies, bringing what they learn back to share with the Pact Worlds.
For 1st-4th level characters. Bring holiday cheer to those in need, Starfinder style.
Description:
While holidays are normally a time for celebration, not everyone's feeling particularly festive. A whimsical raxilite appears to a group of fledgling Starfinders and asks them for help in spreading cheer. The Starfinders are tasked with doing a few good deeds for Station residents and experiencing three different Pact World holidays.
This adventure is repeatable, meaning players can play it more than once with a different character each time.
Starfinder Society is a worldwide science-fantasy roleplaying campaign using the Starfinder roleplaying game ruleset. The Society travels the galaxy in search of lost knowledge and technologies, bringing what they learn back to share with the Pact Worlds.
For 5th-8th level characters. When a prison break throws the Adamantine Bastille into chaos, it's up to a team of Starfinders to catch the escapees and restore order!
Description:
With the support of the Starfinders, First Seeker Ehu Hadif announces the closure of the Adamantine Bastille, a private prison beneath the Lorespire Complex that has long been a source of contention and discomfort to Starfinder Society agents. During the final days of the Bastille's closure, the prison's most violent and dangerous inmates are transferred to the custody of the Stewards. But when a prison break throws the Adamantine Bastille into chaos, it's up to a team of Starfinders to catch the escapees and quell the violence. Can the Starfinders foil the prison break? Or will B-Block go boom?
Starfinder Society is a worldwide science-fantasy roleplaying campaign using the Starfinder roleplaying game ruleset. The Society travels the galaxy in search of lost knowledge and technologies, bringing what they learn back to share with the Pact Worlds.