Shortly after starting her sunset show at the Screw’s Turn, star drag queen Flora Bly cried out in terror and fled. Can you and your housemates figure out what's up with the wasp-tongued songstress?
Description:
It's the summer of 1979, and you and your housemates are working in Roseville Beach, a classic queer vacation destination. But not everyone on Rose Island is as friendly as the denizens of Roseville Beach: shadowy cults, shady developers, and sinister sorcerers summoning sneaking horrors. Can you and your friends keep the town and its visitors safe for another summer?
Shortly after starting her sunset show at the Screw’s Turn, star drag queen Flora Bly cried out in terror and fled. Can you and your housemates figure out what's up with the wasp-tongued songstress?
Description:
It's the summer of 1979, and you and your housemates are working in Roseville Beach, a classic queer vacation destination. But not everyone on Rose Island is as friendly as the denizens of Roseville Beach: shadowy cults, shady developers, and sinister sorcerers summoning sneaking horrors. Can you and your friends keep the town and its visitors safe for another summer?
It's an easy job, what could go wrong? The Wars of Darkness were a long time ago. Surely the abandoned villa is safe now? Or is there a reason no one has gone back for centuries?
Description:
You are a team of monster hunters who have made a living capturing creatures for the games in the Roman amphitheaters. The Corvusalo family, a prominent patrician family, have hired you to travel to beautiful Pamfilia to investigate and secure the ancient family villa and its vineyards. They instruct you to “handle” any squatters, goblins, etc. you might find there. It’s practically a paid vacation, right?
The players take on the roles of cultists in the Church of Still Waters as they explore the Great Clepsydra of Rultmoork and spread the heresy of stagnation.
Description:
When Arios the First opened the doors to the Water Clock Level of Rultmoork, he inadvertently also called an insane flow weaver, an elemental servant of Vasi, goddess of fresh water. The elemental was driven mad by the heresy of stagnation that has claimed Rultmoork yet remains not entirely corrupted. The elemental tries to restart the rivers that were once powered by the magic of the Great Clepsydra, the water clock that the characters are about to explore. The Great Clepsydra was once powered by two tears of Vasi: One of these divine tears is lost in the depths of Rultmoork, whereas the other still remains here, oscillating between its original purity, and the tainted heresy of stagnation that suffuses the spire of Rultmoork.
The players take on the roles of cultists in the Church of Still Waters as they explore the Great Clepsydra of Rultmoork and spread the heresy of stagnation.
Description:
When Arios the First opened the doors to the Water Clock Level of Rultmoork, he inadvertently also called an insane flow weaver, an elemental servant of Vasi, goddess of fresh water. The elemental was driven mad by the heresy of stagnation that has claimed Rultmoork yet remains not entirely corrupted. The elemental tries to restart the rivers that were once powered by the magic of the Great Clepsydra, the water clock that the characters are about to explore. The Great Clepsydra was once powered by two tears of Vasi: One of these divine tears is lost in the depths of Rultmoork, whereas the other still remains here, oscillating between its original purity, and the tainted heresy of stagnation that suffuses the spire of Rultmoork.
The players take on the roles of cultists in the Church of Still Waters as they explore the Great Clepsydra of Rultmoork and spread the heresy of stagnation.
Description:
When Arios the First opened the doors to the Water Clock Level of Rultmoork, he inadvertently also called an insane flow weaver, an elemental servant of Vasi, goddess of fresh water. The elemental was driven mad by the heresy of stagnation that has claimed Rultmoork yet remains not entirely corrupted. The elemental tries to restart the rivers that were once powered by the magic of the Great Clepsydra, the water clock that the characters are about to explore. The Great Clepsydra was once powered by two tears of Vasi: One of these divine tears is lost in the depths of Rultmoork, whereas the other still remains here, oscillating between its original purity, and the tainted heresy of stagnation that suffuses the spire of Rultmoork.
The players take on the roles of cultists in the Church of Still Waters as they explore the Great Clepsydra of Rultmoork and spread the heresy of stagnation.
Description:
When Arios the First opened the doors to the Water Clock Level of Rultmoork, he inadvertently also called an insane flow weaver, an elemental servant of Vasi, goddess of fresh water. The elemental was driven mad by the heresy of stagnation that has claimed Rultmoork yet remains not entirely corrupted. The elemental tries to restart the rivers that were once powered by the magic of the Great Clepsydra, the water clock that the characters are about to explore. The Great Clepsydra was once powered by two tears of Vasi: One of these divine tears is lost in the depths of Rultmoork, whereas the other still remains here, oscillating between its original purity, and the tainted heresy of stagnation that suffuses the spire of Rultmoork.
The players take on the roles of cultists in the Church of Still Waters as they explore the Great Clepsydra of Rultmoork and spread the heresy of stagnation.
Description:
When Arios the First opened the doors to the Water Clock Level of Rultmoork, he inadvertently also called an insane flow weaver, an elemental servant of Vasi, goddess of fresh water. The elemental was driven mad by the heresy of stagnation that has claimed Rultmoork yet remains not entirely corrupted. The elemental tries to restart the rivers that were once powered by the magic of the Great Clepsydra, the water clock that the characters are about to explore. The Great Clepsydra was once powered by two tears of Vasi: One of these divine tears is lost in the depths of Rultmoork, whereas the other still remains here, oscillating between its original purity, and the tainted heresy of stagnation that suffuses the spire of Rultmoork.
The players take on the roles of cultists in the Church of Still Waters as they explore the Great Clepsydra of Rultmoork and spread the heresy of stagnation.
Description:
When Arios the First opened the doors to the Water Clock Level of Rultmoork, he inadvertently also called an insane flow weaver, an elemental servant of Vasi, goddess of fresh water. The elemental was driven mad by the heresy of stagnation that has claimed Rultmoork yet remains not entirely corrupted. The elemental tries to restart the rivers that were once powered by the magic of the Great Clepsydra, the water clock that the characters are about to explore. The Great Clepsydra was once powered by two tears of Vasi: One of these divine tears is lost in the depths of Rultmoork, whereas the other still remains here, oscillating between its original purity, and the tainted heresy of stagnation that suffuses the spire of Rultmoork.
The players take on the roles of cultists in the Church of Still Waters as they explore the Great Clepsydra of Rultmoork and spread the heresy of stagnation.
Description:
When Arios the First opened the doors to the Water Clock Level of Rultmoork, he inadvertently also called an insane flow weaver, an elemental servant of Vasi, goddess of fresh water. The elemental was driven mad by the heresy of stagnation that has claimed Rultmoork yet remains not entirely corrupted. The elemental tries to restart the rivers that were once powered by the magic of the Great Clepsydra, the water clock that the characters are about to explore. The Great Clepsydra was once powered by two tears of Vasi: One of these divine tears is lost in the depths of Rultmoork, whereas the other still remains here, oscillating between its original purity, and the tainted heresy of stagnation that suffuses the spire of Rultmoork.