Run through the "Escape from New York" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module we will run you through a module inspired by the film Escape from New York. Through this module we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Run through the "Escape from New York" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module we will run you through a module inspired by the film Escape from New York. Through this module we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Run through the "Escape from New York" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module we will run you through a module inspired by the film Escape from New York. Through this module we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Run through the "Escape from New York" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module we will run you through a module inspired by the film Escape from New York. Through this module we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Run through the "Escape from New York" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module, we will run you through a module inspired by the film Escape from New York. Through this module, we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Your team is hired to salvage the wreckage of the Basilisk, a space cargo hauler that crashed on Euria 7 long ago. What brought it down is a mystery, but it's your job to get it space-worthy again.
Description:
Not your normal scrap run on Euria 7.... A salvage expedition leads to an abandoned cargo ship that looks like it’s been rotting away for years. Luckily, they’ve gotten a good tip on coordinates out in the nearby wilds that point to its location. All they have to do is make it flight worthy and take it back to the assigned rendezvous point. How hard could that be? A heroic sci-fi introductory adventure for 1st and 2nd level characters.
Time is running out for a band of rebels looking to escape a floating city before perishing at the hands of its magitech guardians. An introductory adventure to a magepunk campaign setting.
Description:
This is the introductory scenario for the Expedition from the Mysterious Peaks campaign adventure. For 1st and 2nd level characters.
A 400-year-old interstellar beacon gets your ship’s attention. That wouldn’t be the strangest thing to happen today. A sci-fi intro for the Expedition from the Mysterious Peaks campaign (1st level).
A 400-year-old interstellar beacon gets your ship’s attention. That wouldn’t be the strangest thing to happen today. A sci-fi intro for the Expedition from the Mysterious Peaks campaign (1st level).
In a time before cell phones and the Internet, six residents of a small, Midwestern town find themselves psychically linked. Focus on relationships and story, not mechanics. RP stressed.
Description:
In a time before cell phones and the Internet, a resident from a small midwestern town might believe their life was isolated from the larger problems of the world. In 1968, residents of Jaeger, IL discover otherwise. A game about relationships amidst supernatural crisis inspired by Stranger Things and its cousins. Role playing stressed. Focus on story not mechanics. Just before Thanksgiving, a malevolent alien presence attempted to rip its way into our world. A small group of psychically connected townsfolk stopped the breach, but at high cost. As our residents mourn their losses and prepare for the winter holidays, unwanted attention descends on the town even as they connect with new minds in a distant, war-torn rainforest.