A contact with the French Resistance sent a message that was cut off, but he mentioned a Black Sun Master. Your mission is simple: find the contact, and investigate what the Black Sun is up to.
A contact with the French Resistance sent a message that was cut off, but he mentioned a Black Sun Master. Your mission is simple: find the contact, and investigate what the Black Sun is up to.
A contact with the French Resistance sent a message that was cut off, but he mentioned a Black Sun Master. Your mission is simple: find the contact, and investigate what the Black Sun is up to.
A contact with the French Resistance sent a message that was cut off, but he mentioned a Black Sun Master. Your mission is simple: find the contact, and investigate what the Black Sun is up to.
One of Polygon's best indie tabletop games of 2021 - fight a real-world clock as you test up to 18 skills, cast uniquely powerful spells and techniques, and work together to slay the apocalypse!
Description:
ARC is a rules-light, tension-heavy tabletop RPG centered on confronting a Doom imperiling the heroes’ world. Utilizing a real-time Doomsday Clock system literally counting down to the apocalypse, alongside a seamless roll-under d6 system, ARC helps build high-urgency stories with satisfying pay-offs.
One of Polygon's best indie tabletop games of 2021 - fight a real-world clock as you test up to 18 skills, cast uniquely powerful spells and techniques, and work together to slay the apocalypse!
Description:
ARC is a rules-light, tension-heavy tabletop RPG centered on confronting a Doom imperiling the heroes’ world. Utilizing a real-time Doomsday Clock system literally counting down to the apocalypse, alongside a seamless roll-under d6 system, ARC helps build high-urgency stories with satisfying pay-offs.
It's an easy job, what could go wrong? The Wars of Darkness were a long time ago. Surely the abandoned villa is safe now? Or is there a reason no one has gone back for centuries?
Description:
You are a team of monster hunters who have made a living capturing creatures for the games in the Roman amphitheaters. The Corvuseas, a prominent patrician family, have hired you to travel to beautiful Pamfilia to investigate and secure the ancient family villa and its vineyards. They instruct you to “handle” any squatters, goblins, etc., you might find there. It’s practically a paid vacation, right?
The Dead haunt Tidewater, an abandoned slum once inhabited by a death cult. They crawl from fissures in the rock of Redoubt, last city of the living, into which players will journey.
Description:
This adventure will make use of Green Ronin's The Lost Citadel 5E roleplaying setting. Following a trail of lost love, the characters must descend into the fissure on a mission of dire mercy.
The Dead haunt Tidewater, an abandoned slum once inhabited by a death cult. They crawl from fissures in the rock of Redoubt, last city of the living, into which players will journey.
Description:
This adventure will make use of Green Ronin's The Lost Citadel 5E roleplaying setting. Following a trail of lost love, the characters must descend into the fissure on a mission of dire mercy.
It has been one hundred years since the Shadow fell, and the lands of Eredane were subjected to a brutal occupation by the armies of evil.
Description:
Now your tiny village has been enslaved, and only you have the chance to rescue them. This adventure uses the 5th edition d20 SRD ruleset, and features the Midnight: Legacy of Shadow sourcebook for the 5th edition d20 SRD. Pre-generated characters will be provided. This setting does not use standard d20 characters. This adventure features some mature themes, including slavery, violence, and murder. It is presented in a tone appropriate to a convention setting, but player discretion is advised.