An entire train car has gone missing and every major player in the City is willing to pay out to find it. Assemble your crew and delve into the seedy underbelly of the Neon City to solve the mystery.
Description:
Enter the neo-noir world of Neon Blues and uncover the mystery of how an entire train car was stolen and why so many powerful individuals are willing to pay to get it back. Keep your wits sharp and a trusty weapon sharper; the Neon City never rests and never shows mercy. Neon Blues is a player-focused game system that requires the use of D6s and D8s. All rolls are made by the players. Premade characters will be provided to players, as well as any other gaming materials that are needed.
A lone fighter discovered a necklace that shoots fireballs in Cardiff. Now he needs Storm Knight's assistance in order to keep the necklace out of the High Lord's hands.
The chatter on the Netwürk has been frantically cryptic, but one thing is certain: a piece that needed for the Gate of Infinite Stars is aboard the Conundrum - Your salvation, or your ticket to cash.
The chatter on the Netwürk has been frantically cryptic, but one thing is certain: a piece that needed for the Gate of Infinite Stars is aboard the Conundrum - Your salvation, or your ticket to cash.
Your group of settlers has joined a wagon train at Fort Fallow, on the outskirts of the New Mexico Territory. Your destination lies across the badlands in the fertile Whitaker's Valley.
Description:
This is a funnel adventure in the 3PP Weird Frontiers horror western setting for 0-level characters.
Your group of settlers has joined a wagon train at Fort Fallow, on the outskirts of the New Mexico Territory. Your destination lies across the badlands in the fertile Whitaker's Valley.
Description:
This is a funnel adventure in the 3PP Weird Frontiers horror western setting for 0-level characters.
Fill the shoes of a fed-up deadbeat that happens to share a pad with none other than the Grim Reaper! What can go wrong, does go wrong in this slacker sitcom about bad days and difficult friendships.
Description:
Rest in Pieces is a dark comedy tabletop roleplaying game inspired by the misadventures, cartoon logic, and over-the-top characters of slacker sitcoms like The Grim Adventures of Billy & Mandy, the Regular Show, Rick & Morty, and It’s Always Sunny in Philadelphia. Plays with a Two-Color Jenga-ish Block Tower and a unique deck of 108 cards that teach the rules, describe characters, and create overarching problems. Mature Themes for Immature Play *Contains suggestive themes, crude humor, and strong language.
Fill the shoes of a fed-up deadbeat that happens to share a pad with none other than the Grim Reaper! What can go wrong, does go wrong in this slacker sitcom about bad days and difficult friendships.
Description:
Rest in Pieces is a dark comedy tabletop roleplaying game inspired by the misadventures, cartoon logic, and over-the-top characters of slacker sitcoms like The Grim Adventures of Billy & Mandy, the Regular Show, Rick & Morty, and It’s Always Sunny in Philadelphia.
Plays with a Two-Color Jenga-ish Block Tower and a unique deck of 108 cards that teach the rules, describe characters, and create overarching problems.
Mature Themes for Immature Play *Contains suggestive themes, crude humor, and strong language.
Fill the shoes of a fed-up deadbeat that happens to share a pad with none other than the Grim Reaper! What can go wrong, does go wrong in this slacker sitcom about bad days and difficult friendships.
Description:
Rest in Pieces is a dark comedy tabletop roleplaying game inspired by the misadventures, cartoon logic, and over-the-top characters of slacker sitcoms like The Grim Adventures of Billy & Mandy, the Regular Show, Rick & Morty, and It’s Always Sunny in Philadelphia. Plays with a Two-Color Jenga-ish Block Tower and a unique deck of 108 cards that teach the rules, describe characters, and create overarching problems. Mature Themes for Immature Play *Contains suggestive themes, crude humor, and strong language.
Your team avoided any terrible results from the Improbability Drive, and escaped the firey explosions. We’ll call that a win. You are now back on track to get your access portal and get back home!
Description:
This is an ongoing campaign, running at GENCON since 1987! The characters have advanced, converted editions, died, been replaced, and continually changing over the years. Your actions will decide how they progress from here. While there are many repeating players every year, new players are welcome! Come join the ongoing saga. Don’t remember where we left off, check the history at: http://www.misbell.com/deathstorm