A diceless, numberless game of atmospheric suspense and horror. Your Host will present you with a choice of sinister tales to play through. Choose wisely, and bring a steady hand.
Description:
A storytelling game of suspense and horror that emphasizes deep roleplaying, maintaining a foreboding atmosphere, and telling a collaborative horror story from which your character may not emerge alive and if they do, they will never be the same. No dice or numbers are required, and conflicts are resolved using a Jenga tower. For this event, your Host will present the players with several scenarios to choose from. Not for the faint of heart; be prepared to explore the dark corners of your character's mind and to descend into places mortals were never meant to go. Bring a steady hand.
A diceless, numberless game of atmospheric suspense and horror. Your Host will present you with a choice of sinister tales to play through. Choose wisely, and bring a steady hand.
Description:
A storytelling game of suspense and horror that emphasizes deep roleplaying, maintaining a foreboding atmosphere, and telling a collaborative horror story from which your character may not emerge alive and if they do, they will never be the same. No dice or numbers are required, and conflicts are resolved using a Jenga tower. For this event, your Host will present the players with several scenarios to choose from. Not for the faint of heart; be prepared to explore the dark corners of your character's mind and to descend into places mortals were never meant to go. Bring a steady hand.
A diceless, numberless game of atmospheric suspense and horror. Your Host will present you with a choice of sinister tales to play through. Choose wisely, and bring a steady hand.
Description:
A storytelling game of suspense and horror that emphasizes deep roleplaying, maintaining a foreboding atmosphere, and telling a collaborative horror story from which your character may not emerge alive and if they do, they will never be the same. No dice or numbers are required, and conflicts are resolved using a Jenga tower. For this event, your Host will present the players with several scenarios to choose from. Not for the faint of heart; be prepared to explore the dark corners of your character's mind and to descend into places mortals were never meant to go. Bring a steady hand.
A diceless, numberless game of atmospheric suspense and horror. Your Host will present you with a choice of sinister tales to play through. Choose wisely, and bring a steady hand.
Description:
A storytelling game of suspense and horror that emphasizes deep roleplaying, maintaining a foreboding atmosphere, and telling a collaborative horror story from which your character may not emerge alive and if they do, they will never be the same. No dice or numbers are required, and conflicts are resolved using a Jenga tower. For this event, your Host will present the players with several scenarios to choose from. Not for the faint of heart; be prepared to explore the dark corners of your character's mind and to descend into places mortals were never meant to go. Bring a steady hand.
A diceless, numberless game of atmospheric suspense and horror. Your Host will present you with a choice of sinister tales to play through. Choose wisely, and bring a steady hand.
Description:
A storytelling game of suspense and horror that emphasizes deep roleplaying, maintaining a foreboding atmosphere, and telling a collaborative horror story from which your character may not emerge alive and if they do, they will never be the same. No dice or numbers are required, and conflicts are resolved using a Jenga tower. For this event, your Host will present the players with several scenarios to choose from. Not for the faint of heart; be prepared to explore the dark corners of your character's mind and to descend into places mortals were never meant to go. Bring a steady hand.
A diceless, numberless game of atmospheric suspense and horror. Your Host will present you with a choice of sinister tales to play through. Choose wisely, and bring a steady hand.
Description:
A storytelling game of suspense and horror that emphasizes deep roleplaying, maintaining a foreboding atmosphere, and telling a collaborative horror story from which your character may not emerge alive and if they do, they will never be the same. No dice or numbers are required, and conflicts are resolved using a Jenga tower. For this event, your Host will present the players with several scenarios to choose from. Not for the faint of heart; be prepared to explore the dark corners of your character's mind and to descend into places mortals were never meant to go. Bring a steady hand.
Your lord's child, your wife, your friend’s sister, all have been taken by raiding Vikings. Now, it is up to you and your most trusted friends to get them back.
Description:
Welcome to the Viking Age; Ireland in the 10th century. Your lord's child, your wife, your friend’s sister, all have been taken by raiding Vikings while you were helping them fight their enemies. Now, it is up to you and your most trusted friends to get them back, and leave a trail of blood as a reminder not to mess with your people. A daring ship raid, a break in, a battle, and most likely death await as you stare down the greatest slave city of the Viking Age, Ath Cliath, and realize you must go within to find your loved ones. Sharpen your blades, paint the wode, don your mail, and put your courage to the test.
Your lord's child, your wife, your friend’s sister, all have been taken by raiding Vikings. Now, it is up to you and your most trusted friends to get them back.
Description:
Welcome to the Viking Age; Ireland in the 10th century. Your lord's child, your wife, your friend’s sister, all have been taken by raiding Vikings while you were helping them fight their enemies. Now, it is up to you and your most trusted friends to get them back, and leave a trail of blood as a reminder not to mess with your people. A daring ship raid, a break in, a battle, and most likely death await as you stare down the greatest slave city of the Viking Age, Ath Cliath, and realize you must go within to find your loved ones. Sharpen your blades, paint the wode, don your mail, and put your courage to the test.
A fast-paced, pulp fiction adventure to prepare for the Savior of the Universe. Based within the Flash Gordon Universe.
Description:
Vincent (Vin) More is a moon cruiser. That means taking any job that comes his way. Well, almost any job. So long as he can keep his ship sailing, he's free to live the life he wants. But that’s all about to change. With a self-proclaimed, diluted emperor named Ming consolidating his power, and the kingdoms of Mongo, running goods is becoming difficult. So what could go wrong with accepting a simple, cushy run hauling passengers from Mingo City to an archeologist dig site in the Ice Kingdom of Naquk. Some archeologists types, a couple of big game hunters along for the ride, and an academic historian along with their gear. Simple, right? Nothing an all-powerful ruler of the universe type would be worried about. A quick trip there. Unload. Trip back. Relax. Then return after two weeks to pick them up. What could go wrong with that?