As the Spider gains control of Halcyon City, the threat to your neighborhood rises. A criminal war brews, and you and your loved ones live at ground zero. Can you keep them safe? And at what cost?
As the Spider gains control of Halcyon City, the threat to your neighborhood rises. A criminal war brews, and you and your loved ones live at ground zero. Can you keep them safe? And at what cost?
As the Spider gains control of Halcyon City, the threat to your neighborhood rises. A criminal war brews, and you and your loved ones live at ground zero. Can you keep them safe? And at what cost?
Even the 00's have to start somewhere. Even the 00's can't do it alone.
Description:
Sure, Q sets them up with fancy gadgets before they start their missions, but somebody has to get them the information and equipment they need mid-mission while keeping the lower-level henchmen out of their way. You're a team of MI6 agents whose job it is to be unseen, unnoticed, and unfailing in your much less glamorous missions. You get the 00's what they need when they need it, and even they never know you were there. But now you've got your first step toward the big leagues: you've been tasked with supporting the most challenging 00 of them all on his latest mission to save the world. Someday that will be you with the license to kill, but it is not this day. Or is it?
The Mayor of Boone, North Carolina calls upon y'all to discover what has been causing good god-fearing folk to renounce their faith. You've been deputized.
Description:
Your investigation requires you to undertake a treacherous pilgrimage into a forsaken land. Will you return? Level 3 adventure.
Zhar Baghra was a famous portal researcher who recently vanished under mysterious circumstances on Kua.
Description:
The sole survivor of Baghra's expedition has just returned to Coriolis in possession of a curious statuette, and gone into hiding. The antiques dealer-turned-Syndicate-middleman Merez Alcan has heard of the valuable artifact and needs help finding it.
A local magistrate hires your group to investigate strange events surrounding a tavern near the edge of town. Unusual sounds, odd people, and patrons never seen leaving. How deep will you delve?
A job that's supposed to be a milk-run goes south real fast when your captain goes missing in Persephone's Eavestown Docks. Who took him and why? It's up to you to get him back, and keep on flying.
A respected scribe has discovered what he believes is a link to recent attacks from "vile creatures" in the north. The region won't survive if these attacks escalate and reach the capital!
Description:
This is a level 2-3 playtest. It's got an Appendix N vibe with horrifying encounters, planar travel, mysteries to unravel, and plenty of adventure. There will most certainly be some blood and gore, but our emphasis is on having deadly fun!. Legacy characters welcome.
As flowers bloom and fuzzy bumbles fill the air, a group of traveling animal-folk take part in a mountain village's summer festival by building a float for the Sun Parade.