An anhydrous ammonia cache would do wonders for the enclave's farming efforts. Unfortunately for the hungry masses, you've just been hired by the local doctor to secure it for ... other purposes.
Description:
Anhydrous ammonia could increase your enclave's farming yields greatly, helping to put food in the bellies of your dependents. Feeding the people doesn't earn the same Bounty as this job though. Secure the ammonia for the enclave's doc so he can make some more of his "medicine" for the masses. Who needs a good meal when a stimulant keeps you going longer? Who needs a full stomach when you have a full wallet?
You and your friends are enjoying a flight on a luxurious airship after an adventure... what could go wrong? Loosely based on a certain Samuel L. Jackson movie.
Description:
As part of the reward for completing a noble quest, your party is treated to a ride on a luxurious airship. However, the trip does not go smoothly, and you are forced into action to save the airship and your lives. Pre-generated characters will be provided.
You and your friends are enjoying a flight on a luxurious airship after an adventure... what could go wrong? Loosely based on a certain Samuel L. Jackson movie.
Description:
As part of the reward for completing a noble quest, your party is treated to a ride on a luxurious airship. However, the trip does not go smoothly, and you are forced into action to save the airship and your lives. Pre-generated characters will be provided.
In the deepest of night when the fog rolls thru the city, dark things come out to play. Join clockwork, steam-powered, and noir-inspired heroes adventure in a world of Verne, Wells and Lovecraft.
Description:
In the deepest of night when the fog rolls thru the city, dark things come out to play. Join our clockwork, steam-powered, and noir-inspired anachronistic heroes as they adventure in a world of Verne, Wells and Lovecraft. Can you step up to the challenge? Role-play stressed, rules light.
A young court advisor is quite vocal in critique of a proposed trade deal with a nation across the gulf. The party must accompany and protect her on the trip to speak at the Merchant’s Guild.
Description:
The Suns have risen, and a unique world awaits you. Welcome to the Shard RPG, set in the realms of Dárdünah, World of the False Dawn! Take the role of an Arena Champion, a sorcerous Summoner or Dreamwalker, a gun-slinging Assassin, a wily Alchemist, a monster-hunting Shikari, or a bold Physician; each unique animal people, and cast of the adventures you’ll play. Skyships glide through shimmering skies past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands, and mystics chant in shadowy chambers as their spirits wander abroad. During our demo, we will give you a bit of background to our world’s lore, introduce the characters you will choose from, explain the basics of the simple rules, and set you on the path to adventure! We look forward to introducing you to our world!
A dinner party! A martian child! A journey to Mars! Space-faring steam ships! Precious lives and the balance of power depends on quick Victorian wit, skill, and some very clever insults.
Description:
Far away from his home planet, Canal Martian boy Kime lives on the estate of Lord Feltam Hithe who shows the orphaned child's levitation abilities off to entertain his curious guests during his illustrious dinner parties. Now the child has disappeared and a particularly capable group of dinner guests (the players) volunteer to find (and rescue?) the child. The adventure requires cunning, wit, and a willingness to travel over 180 million miles in the world of Space 1889. Pre-gen characters and quick-start rules are provided. Players will need dice (any dice will do). A free quick-start PDF is available at: https://www.drivethrurpg.com/product/208877/Space-1889-Free-Quickstart-Rules
A dinner party! A martian child! A journey to Mars! Space-faring steam ships! Precious lives and the balance of power depends on quick Victorian wit, skill, and some very clever insults.
Description:
Far away from his home planet, Canal Martian boy Kime lives on the estate of Lord Feltam Hithe who shows the orphaned child's levitation abilities off to entertain his curious guests during his illustrious dinner parties. Now the child has disappeared and a particularly capable group of dinner guests (the players) volunteer to find (and rescue?) the child. The adventure requires cunning, wit, and a willingness to travel over 180 million miles in the world of Space 1889. Pre-gen characters and quick-start rules are provided. Players will need dice (any dice will do). A free quick-start PDF is available at: https://www.drivethrurpg.com/product/208877/Space-1889-Free-Quickstart-Rules
A dinner party! A martian child! A journey to Mars! Space-faring steam ships! Precious lives and the balance of power depends on quick Victorian wit, skill, and some very clever insults.
Description:
Far away from his home planet, Canal Martian boy Kime lives on the estate of Lord Feltam Hithe who shows the orphaned child's levitation abilities off to entertain his curious guests during his illustrious dinner parties. Now the child has disappeared and a particularly capable group of dinner guests (the players) volunteer to find (and rescue?) the child. The adventure requires cunning, wit, and a willingness to travel over 180 million miles in the world of Space 1889. Pre-gen characters and quick-start rules are provided. Players will need dice (any dice will do). A free quick-start PDF is available at: https://www.drivethrurpg.com/product/208877/Space-1889-Free-Quickstart-Rules
Captain got an anonymous tip about a security flaw on an exclusive, luxury space resort. You can slip in, loot & plunder, & vamoose. A space pirate's life for me! I wonder who sent the tip?