The Artifact is discovered to be much more than initially thought, and a critical decision lies in your path.
Description:
Meanwhile, plans are set in motion that could spell disaster for Phoenix Site. Your team could be the only chance of saving the day before all is lost. The Stargate SG-1 Roleplaying Game is a sci-fi tabletop game where you assume the role of a member of Stargate Command. As an SG team member, you and your teammates will go on Stargate Missions, guided by a Gatemaster, in the fight against the Goa'uld and other threats.
The Artifact is discovered to be much more than initially thought, and a critical decision lies in your path.
Description:
Meanwhile, plans are set in motion that could spell disaster for Phoenix Site. Your team could be the only chance of saving the day before all is lost. The Stargate SG-1 Roleplaying Game is a sci-fi tabletop game where you assume the role of a member of Stargate Command. As an SG team member, you and your teammates will go on Stargate Missions, guided by a Gatemaster, in the fight against the Goa'uld and other threats.
The Artifact is discovered to be much more than initially thought, and a critical decision lies in your path.
Description:
Meanwhile, plans are set in motion that could spell disaster for Phoenix Site. Your team could be the only chance of saving the day before all is lost. The Stargate SG-1 Roleplaying Game is a sci-fi tabletop game where you assume the role of a member of Stargate Command. As an SG team member, you and your teammates will go on Stargate Missions, guided by a Gatemaster, in the fight against the Goa'uld and other threats.
Dedicated space for youth aged 6-17 and their families to learn to play.
Description:
Starfinder Society Academy is a place for younger gamers to learn how to play Starfinder and for our younger GMs to hone their skills under the tutelage of experienced GMs. All Starfinder Society Academy tables are family friendly and the GMs are chosen for their experience working with youth. Please note all children 12 and under need a parent/guardian to stay with them. Youth 13-15 need a parent in the Sagamore Ballroom. Youth 16-17 need to have a way to contact their onsite parent.
This session will be running Skitter Crash. After a successful salvaging mission, the heroes are riding a joyous high aboard their very own starship. However, angry space pirates with a grudge crash the party—and then a bizarre interstellar cyclone engulfs both sides' vessels and flings them into a strange world's atmosphere!
Dedicated space for youth aged 6-17 and their families to learn to play.
Description:
Starfinder Society Academy is a place for younger gamers to learn how to play Starfinder and for our younger GMs to hone their skills under the tutelage of experienced GMs. All Starfinder Society Academy tables are family friendly and the GMs are chosen for their experience working with youth. Please note all children 12 and under need a parent/guardian to stay with them. Youth 13-15 need a parent in the Sagamore Ballroom. Youth 16-17 need to have a way to contact their onsite parent.
This session will be running Skitter Home. Even the most helpful six-armed heroes sometimes need a little rest and relaxation. But while on vacation to their homeworld, our veteran skittermanders come face-to-face with a threat far more dangerous than they could have expected.
Dedicated space for youth aged 6-17 and their families to learn to play.
Description:
Starfinder Society Academy is a place for younger gamers to learn how to play Starfinder and for our younger GMs to hone their skills under the tutelage of experienced GMs. All Starfinder Society Academy tables are family friendly and the GMs are chosen for their experience working with youth. Please note all children 12 and under need a parent/guardian to stay with them. Youth 13-15 need a parent in the Sagamore Ballroom. Youth 16-17 need to have a way to contact their onsite parent.
This session will be running Skitter Shot. When a routine salvage operation deep in the Vast goes awry, the skittermanders Dakoyo, Gazigaz, Nako, and Quonx must board a luxurious cruise liner controlled by a rogue artificial intelligence to save their vesk boss and a group of hapless passengers.
SF Academy: The Starfinder Four vs. The Hardlight Harlequin
Summary:
Dedicated space for youth aged 6-17 and their families to learn to play.
Description:
Starfinder Society Academy is a place for younger gamers to learn how to play Starfinder and for our younger GMs to hone their skills under the tutelage of experienced GMs. All Starfinder Society Academy tables are family friendly and the GMs are chosen for their experience working with youth. Please note all children 12 and under need a parent/guardian to stay with them. Youth 13-15 need a parent in the Sagamore Ballroom. Youth 16-17 need to have a way to contact their onsite parent.
This session will be running The Starfinder Four vs. The Hardlight Harlequin. Thanks to some inadvertently malicious code created by a proud game designer, a calamitous event has occurred on a small moon hosting an entertainment expo! The building is slowly but surely being digitized while the game designer's mind has been taken over by a comic-book villain.
A repeatable adventure for level 1 characters. Take a new starship for a test drive!
Description:
United Interfaith Engineering is a new shirren starship manufacturer with lofty ambitions. While they’ve made a name for themselves selling mid-sized, well-defended starships for the galactic explorer, they aspire to sign a lucrative contract with a major Pact Worlds organization in the near future. To that end, UIE hires the PCs to take their newly designed Grimshaw I for a test flight from Absalom Station to a Liavaran shepherd moon and back. Along the way, the PCs put the starship through its paces, avoiding dangerous hazards, performing difficult maneuvers, and dealing with Liavara’s massive wildlife.
A repeatable adventure for level 1 characters. Take a new starship for a test drive!
Description:
United Interfaith Engineering is a new shirren starship manufacturer with lofty ambitions. While they’ve made a name for themselves selling mid-sized, well-defended starships for the galactic explorer, they aspire to sign a lucrative contract with a major Pact Worlds organization in the near future. To that end, UIE hires the PCs to take their newly designed Grimshaw I for a test flight from Absalom Station to a Liavaran shepherd moon and back. Along the way, the PCs put the starship through its paces, avoiding dangerous hazards, performing difficult maneuvers, and dealing with Liavara’s massive wildlife.
A repeatable adventure for level 1 characters. Take a new starship for a test drive!
Description:
United Interfaith Engineering is a new shirren starship manufacturer with lofty ambitions. While they’ve made a name for themselves selling mid-sized, well-defended starships for the galactic explorer, they aspire to sign a lucrative contract with a major Pact Worlds organization in the near future. To that end, UIE hires the PCs to take their newly designed Grimshaw I for a test flight from Absalom Station to a Liavaran shepherd moon and back. Along the way, the PCs put the starship through its paces, avoiding dangerous hazards, performing difficult maneuvers, and dealing with Liavara’s massive wildlife.