Love Buffy the Vampire Slayer, Supernatural, or Ash vs. The Evil Dead? Then you'll feel right at home in this world of Monsters, Hunters, & Victims! Come play and see which you'll turn out to be!
As a TimeWatch agent you recruit new members before they'd otherwise die. Sounds easy, but what if you must keep someone important alive -- even when your enemies will rip history apart to stop you?
Description:
One of your tasks as a TimeWatch agent is to recruit new members, possibly seconds before they'd die from natural causes. That can't be difficult, right? Ride the probability cascade and keep someone important alive -- even when your enemies are willing to rip apart history to stop you. TimeWatch is a game of time cops, time travel, intrigue and investigation.
Set in a unique world run by warlocks. Who will you side with: Fayte the Shield Maiden; LaCroix the Knight Captain; or Dorian the Accursed King? Can or should you save the Shadelands?
Description:
This is an incredible campaign created by Apotheosis Studios. In this RPG session we will introduce you to the Shadelands, a unique world, influenced heavily by many powerful warlocks, and their awe-inspiring patrons. This is a Tier 3/4 adventure.
Set in a unique world run by warlocks. Who will you side with: Fayte the Shield Maiden; LaCroix the Knight Captain; or Dorian the Accursed King? Can or should you save the Shadelands?
Description:
This is an incredible campaign created by Apotheosis Studios. In this RPG session we will introduce you to the Shadelands, a unique world, influenced heavily by many powerful warlocks, and their awe-inspiring patrons. This is a Tier 3/4 adventure.
The Midwest is being overrun by mutated hordes of once human creatures. Your team as a last hope to stem the tide of chaos. Will you succeed?
Description:
Quantum Black Control has discovered and pinpointed the horrible cause. As a last hope to stem the tide of the growing chaos, your team of Operatives have been dispatched to neutralize it. Will you succeed? In this adventure, you will play one of a team of Quantum Black Operatives. The adventure is filled with rough and tumble, Cinematic horror roleplaying action. This game will be featuring previews of some new Quantum Black rules for magic and metahumans that will be in our next book! The GM is one of the co-creators of the Quantum Black game.
Retrieving missing loved ones is bread & butter adventuring stuff. A woman's quest for her missing grandfather may carry more twists and challenges than expected. A one-round event for levels 1 – 5.
When a terraquake reveals that your jungle village has existed for centuries atop an installation of the Ancient Ones, your good fortune seems to good to be true. So many artifacts.
Description:
Surely enough artifacts and ancient lore exist to satisfy desires for power both subtle and gross. But your tribe’s Seeker teams are all out on missions, so it falls to you and your youngling friends to volunteer for an exploration of the hidden treasures and knowledge that lie in the reliquary beneath your feet. Some of you will even make it back. Probably.
Welcome to the Wounded Earth. It is 1984, 66 years after the Miasma appeared, wiping 1/3 of the American Expeditionary Force and ending the Great War. A dark fantasy/horror RPG using 5e core rules.
Description:
In 1918, a mysterious fog known as the Miasma began to spread across Europe. Eldritch forces awakened, and hideous monsters were seen roaming the lands. These dark forces unearthed mysteries from aeons past and brought new technology to the inhabitants of the Wounded Earth. The characters, all Minerva Agents, are tasked with ensuring the retrieval of a Remnant community in Sevilla. Before they can earn the trust of these remnants, the characters can help them save two children who were taken overnight by miasmic creatures.
Welcome to the Wounded Earth. It is 1984, 66 years after the Miasma appeared, wiping 1/3 of the American Expeditionary Force and ending the Great War. A dark fantasy/horror RPG using 5e core rules.
Description:
In 1918, a mysterious fog known as the Miasma began to spread across Europe. Eldritch forces awakened, and hideous monsters were seen roaming the lands. These dark forces unearthed mysteries from aeons past and brought new technology to the inhabitants of the Wounded Earth. The characters, all Minerva Agents, are tasked with ensuring the retrieval of a Remnant community in Sevilla. Before they can earn the trust of these remnants, the characters can help them save two children who were taken overnight by miasmic creatures.
Welcome to the Wounded Earth. It is 1984, 66 years after the Miasma appeared, wiping 1/3 of the American Expeditionary Force and ending the Great War. A dark fantasy/horror RPG using 5e core rules.
Description:
In 1918, a mysterious fog known as the Miasma began to spread across Europe. Eldritch forces awakened, and hideous monsters were seen roaming the lands. These dark forces unearthed mysteries from aeons past and brought new technology to the inhabitants of the Wounded Earth. The characters, all Minerva Agents, are tasked with ensuring the retrieval of a Remnant community in Sevilla. Before they can earn the trust of these remnants, the characters can help them save two children who were taken overnight by miasmic creatures.