The final Conflict between Immortals is here! Can you and your friends stop a selfish and evil Immortal from winning the challenge? Step into the Darkest Cosmos and find out!
Description:
It has long been said that whoever wins the Conflict will rule the world. A selfish and evil Immortal is on track to win it all, but as an Immortal yourself you are the last hope of humanity. With your Werebeast, Ghost, Car Wizard, and Vampire friends, you must step to the ultimate challenge. Step into the Darkest Cosmos and find out!
The final Conflict between Immortals is here! Can you and your friends stop a selfish and evil Immortal from winning the challenge? Step into the Darkest Cosmos and find out!
Description:
It has long been said that whoever wins the Conflict will rule the world. A selfish and evil Immortal is on track to win it all, but as an Immortal yourself you are the last hope of humanity. With your Werebeast, Ghost, Car Wizard, and Vampire friends, you must step to the ultimate challenge. Step into the Darkest Cosmos and find out!
The final Conflict between Immortals is here! Can you and your friends stop a selfish and evil Immortal from winning the challenge? Step into the Darkest Cosmos and find out!
Description:
It has long been said that whoever wins the Conflict will rule the world. A selfish and evil Immortal is on track to win it all, but as an Immortal yourself you are the last hope of humanity. With your Werebeast, Ghost, Car Wizard, and Vampire friends, you must step to the ultimate challenge. Step into the Darkest Cosmos and find out!
In the small farming village citizens are going missing. Homes are violently breeched. Monstrous tracks, claw marks, and spilt blood point to something inhuman plaguing the town.
In the small farming village citizens are going missing. Homes are violently breeched. Monstrous tracks, claw marks, and spilt blood point to something inhuman plaguing the town.
Experience Shakespeare's classic the way it was meant to be--with orcs! Rules-light. Hammy Scottish accents are a plus. GMed by Professor DungeonMaster from YouTube.
Description:
With the pricking of my thumbs, something wicked this way comes!
Mercenaries with ties to dictators win a contract to transport a super tank. Intel says they will steal it. Stopping them could cause an international incident, but that’s why you’ve been called.
Description:
At the height of the Cold War, US & Soviet agents recognized villains were pitting the superpowers against each other to cover up their own plans. Project Backstop was formed as an inter-agency operation of super powered spies to thwart these schemes, and prevent open war. With the Cold War long over, Backstop now operates unofficially taking on problems no government wants to acknowledge, and capturing villains that escape conventional superheroes. Save the world, and don’t get caught.
Pulled from all throughout history, a group of strangers wake up in a futuristic facility; unfortunately for them, something's gone wrong and security seems to insist on hunting them down.
Description:
Set in a mysterious, futuristic facility, this campaign focuses on a group of unwitting time-travelers, taken from their own times without warning and dropped in the middle of a much bigger mystery. But before they can return home, they'll have to hunt down and stop the creatures that have escaped the facility and are threatening to destroy all of history. The setting and NPCs from this session will be continued in other sessions on Saturday and Sunday, forming a mini-campaign over the course of Gen Con. These sessions will still be treated as one-shots, and you do not need to attend more than a single session (Though you are more than welcome to if you would like!)
As a malfunctioning AI continues to pluck strangers from throughout history, a misfit team of these unwitting time travelers have to help put history back on the correct path.
Description:
Set in a mysterious, futuristic facility, this campaign focuses on a group of unwitting time-travelers, taken from their own times without warning and dropped in the middle of a much bigger mystery. But before they can return home, they'll have to hunt down and stop the creatures that have escaped the facility and are threatening to destroy all of history. This session uses the same setting and NPCs as the event held on Thursday, as part of a mini-campaign over the course of Gen Con. These sessions are still treated as one-shots, and knowledge of the previous session is not required to attend (Though you are more than welcome to if you would like!)