Run through the "Night at the Museum" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module, we will run you through a module inspired by the film Night at the Museum. Through this module, we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Run through the "Night at the Museum" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module, we will run you through a module inspired by the film Night at the Museum. Through this module, we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Run through the "Night at the Museum" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module, we will run you through a module inspired by the film Night at the Museum. Through this module, we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Run through the "Night at the Museum" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module, we will run you through a module inspired by the film Night at the Museum. Through this module, we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Run through the "Night at the Museum" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module we will run you through a module inspired by the film Night at the Museum. Through this module we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Run through the "Night at the Museum" module that recreates the movie using the new Everyday Heroes ruleset! Play as iconic characters from the film in a unique adventure created for Gen Con.
Description:
Introducing Everyday Heroes: The Roleplaying Game from Evil Genius Productions! Everyday Heroes is based on an updated 5e version of the d20 Modern system. In this module, we will run you through a module inspired by the film Night at the Museum. Through this module, we will show you how the system can be used to recreate all of your Hollywood favorites and bring the spark of modern to 5th Edition!
Return to Lake Balderdash and find out what was that gleam at the bottom of the lake?
Description:
Lake Balderdash and Mount Cross-Eyes are where both the most UFO and Bigfoot sightings happen every year for a decade. Things get especially hectic in early August. This means more than Sasquatch and aliens, but other paranormal activity. Be warned though, not every researcher/investigator/kook makes it home from their trips here.
In Prohibition-era Chicago, a visit to a speakeasy leads a group of entertainment-seekers to the city's darkest corners and strangest inhabitants.
Description:
Speakeasies in Prohibition-era Chicago were not the safest places to frequent, but the best boasted high-quality drinks and even higher-quality entertainment. The Wilde Reputation was not one of those. This dingy joint offered the worst rotgut on the South Side and entertainment that could, on the wrong day, prove more dangerous than all the city's mob bosses combined. For a handful of patrons gathered at the Reputation in January 1929, it's the wrong day. Based on the Corpse short story cycle by James Lowder. Part of the "Play with the Creators" series. GM is Chaosium's Executive Editor James Lowder.
Captain Ankh has found blueprints of a Secure Government Base. They promise riches & stolen technology from before the 1st Apocalypse. The Captain needs help in raiding the treasures of Area 51!
Description:
Captain Cleo Ankh has worked hard to build a reputation on the open seas and within the Brotherhood of the Sail; she has hunted down plenty of difficult bounties, and dug up treasures many thought nothing more than children stories and superstition. But she has a new quest, a map found at one of her latest raids, that seems to be blueprints of a Secure Base, from the Government of Old. There is promise of riches, technology, but- more importantly -stolen technology from the Elyrian people, from before the first Apocalypse. The good Captain puts out a request for new blood.
Captain Ankh has found blueprints of a Secure Government Base. They promise riches & stolen technology from before the 1st Apocalypse. The Captain needs help in raiding the treasures of Area 51!
Description:
Captain Cleo Ankh has worked hard to build a reputation on the open seas and within the Brotherhood of the Sail; she has hunted down plenty of difficult bounties, and dug up treasures many thought nothing more than children stories and superstition. But she has a new quest, a map found at one of her latest raids, that seems to be blueprints of a Secure Base, from the Government of Old. There is promise of riches, technology, but- more importantly -stolen technology from the Elyrian people, from before the first Apocalypse. The good Captain puts out a request for new blood.