The murder of the city’s most notorious werewolf has everyone out to blame someone. Was it the hunter who hated them? Was it some tainted out to even the score? Was it a wizard's need for power?
The murder of the city’s most notorious werewolf has everyone out to blame someone. Was it the hunter who hated them? Was it some tainted out to even the score? Was it a wizard's need for power?
The murder of the city’s most notorious werewolf has everyone out to blame someone. Was it the hunter who hated them? Was it some tainted out to even the score? Was it a wizard's need for power?
During your Rite of Passage, you stumble on a monument to the greatness of the Ancient Ones. Will you find glory and treasures for your tribe or the bitter sting of failure? A 0-level funnel.
During your Rite of Passage, you stumble on a monument to the greatness of the Ancient Ones. Will you find glory and treasures for your tribe or the bitter sting of failure? A 0-level funnel.
Musical Mayhem (AKA Testing Your Love of Music and Robots)
Summary:
Captain Ankh has rescued a corrupted piece of Elf tech. It has been damaged but can communicate through music. From this tech they're being led aboard a lost Elf ship, thought to be lost long ago.
Description:
Coming off of her triumphant raid to Area 51, Captain Ankh has found an intact- but corrupted -piece of ancient Elyrian Tech. The Beta Elyrian Accompany Technology- B.E.A.T -has been damaged in its years of storage, but has found a way to alter communications from downloading ancient music files from the Area 51 database. These files are the only clues the Captain and her Crew have to find an ancient, and hidden, Elryian ship from before the Second Apocalypse. From B.E.A.T’s blueprints and other surviving files, the team has determined there to be even more treasure and tech aboard this hidden vessel, than in Area 51! Bring your headphones, and your favorite lyric trivia, and help them find the hidden ship Atlantis.
Musical Mayhem (AKA Testing Your Love of Music and Robots)
Summary:
Captain Ankh has rescued a corrupted piece of Elf tech. It has been damaged but can communicate through music. From this tech they're being led aboard a lost Elf ship, thought to be lost long ago.
Description:
Coming off of her triumphant raid to Area 51, Captain Ankh has found an intact- but corrupted -piece of ancient Elyrian Tech. The Beta Elyrian Accompany Technology- B.E.A.T -has been damaged in its years of storage, but has found a way to alter communications from downloading ancient music files from the Area 51 database. These files are the only clues the Captain and her Crew have to find an ancient, and hidden, Elryian ship from before the Second Apocalypse. From B.E.A.T’s blueprints and other surviving files, the team has determined there to be even more treasure and tech aboard this hidden vessel, than in Area 51! Bring your headphones, and your favorite lyric trivia, and help them find the hidden ship Atlantis.
Experience the retro-modern mutant-animal game of street action and cosmic trouble!
Description:
When a mutant slips loose from the grip of the Proteus Corporation, our mutant heroes have an opportunity to help them find freedom... if they can convince them everything they know is wrong! But with ruthless forces both institutional and intertemporal on their trail, can they slip free, or will the boot come down? And what secret do they hold that could lead to the end of the human world? Experience the return of mutant animals to the role-playing world and a preview of the first expansion, Mutants in the Next! A variety of backstories, fighting style, and animal species will be provided to mix and match. Characters, reference sheets, and dice, will be provided.
Experience the retro-modern mutant-animal game of street action and cosmic trouble!
Description:
When a mutant slips loose from the grip of the Proteus Corporation, our mutant heroes have an opportunity to help them find freedom... if they can convince them everything they know is wrong! But with ruthless forces both institutional and intertemporal on their trail, can they slip free, or will the boot come down? And what secret do they hold that could lead to the end of the human world? Experience the return of mutant animals to the role-playing world and a preview of the first expansion, Mutants in the Next! A variety of backstories, fighting style, and animal species will be provided to mix and match. Characters, reference sheets, and dice, will be provided.
If there were a lamest town to be a teenager, Abyssal Falls would be it. It has 3 qualities of note, a 100 year old record store, a 24-hour ice cream parlor, and being built on top of caverns to hell.
Description:
Abyssal Falls is a sleepy forgotten mining town out west, left behind by the rush of gold fever and the pace of progress. And yet, there is a thriving community of souls that inhabit its confines, and raise families of their own. There have always been stories about the caves beneath the falls, but recently strange things have been happening and people have been disappearing. Come find out what happens in Abyssal Falls as a teenager born with supernatural powers and all the growing pains that go along with them.