Fight a duel, buy new clothes, or deal with your background. But remember, Altamira needs heroes, & you never know when adventure will come calling. We suggest beginning with a Flashback adventure.
Experience a unique perspective as you play a character based on one of 6 small animals. The Awakened Woods they inhabit is sanctuary to non-predators and an idyllic, peaceful home, until-
Description:
The Awakened Woods is protected by a village of Sprites (tiny fey) who live in the center of the woods in the Nexus Grove. They have used their magic to ward the woods from humanoids and predatory animals, allowing those creatures that live on plants and insects to flourish in a cooperative setting. Animals that live within the Woods find themselves with increased intelligence, similar to the awakened spell. The Woods have been a haven for these small animals for centuries and it has enabled them to thrive together in peace and harmony… Until one day a fox walks in.
Experience a unique perspective as you play a character based on one of 6 small animals. The Awakened Woods they inhabit is sanctuary to non-predators and an idyllic, peaceful home, until-
Description:
The Awakened Woods is protected by a village of Sprites (tiny fey) who live in the center of the woods in the Nexus Grove. They have used their magic to ward the woods from humanoids and predatory animals, allowing those creatures that live on plants and insects to flourish in a cooperative setting. Animals that live within the Woods find themselves with increased intelligence, similar to the awakened spell. The Woods have been a haven for these small animals for centuries and it has enabled them to thrive together in peace and harmony… Until one day a fox walks in.
Experience a unique perspective as you play a character based on one of 6 small animals. The Awakened Woods they inhabit is sanctuary to non-predators and an idyllic, peaceful home, until-
Description:
The Awakened Woods is protected by a village of Sprites (tiny fey) who live in the center of the woods in the Nexus Grove. They have used their magic to ward the woods from humanoids and predatory animals, allowing those creatures that live on plants and insects to flourish in a cooperative setting. Animals that live within the Woods find themselves with increased intelligence, similar to the awakened spell. The Woods have been a haven for these small animals for centuries and it has enabled them to thrive together in peace and harmony… Until one day a fox walks in.
Experience a unique perspective as you play a character based on one of 6 small animals. The Awakened Woods they inhabit is sanctuary to non-predators and an idyllic, peaceful home, until...
Description:
The Awakened Woods is protected by a village of Sprites (tiny fey) who live in the center of the woods in the Nexus Grove. They have used their magic to ward the woods from humanoids and predatory animals, allowing those creatures that live on plants and insects to flourish in a cooperative setting. Animals that live within the Woods find themselves with increased intelligence, similar to the awakened spell. The Woods have been a haven for these small animals for centuries and it has enabled them to thrive together in peace and harmony… Until one day a fox walks in.
You've heard the rumors about Hellwater Halls: the most dangerous site of machine ghosts, squirrel people and ancient artifacts on the Hellcoast. Now learn the truth.
Description:
This is an evolving macro-dungeon. You can sign up once or join multiple sessions (and possibly level up!) as you take your chances in Hellwater, seeking to penetrate the lower levels.
You've heard the rumors about Hellwater Halls: the most dangerous site of machine ghosts, squirrel people and ancient artifacts on the Hellcoast. Now learn the truth.
Description:
This is an evolving macro-dungeon. You can sign up once or join multiple sessions (and possibly level up!) as you take your chances in Hellwater, seeking to penetrate the lower levels.
You've heard the rumors about Hellwater Halls: the most dangerous site of machine ghosts, squirrel people and ancient artifacts on the Hellcoast. Now learn the truth.
Description:
This is an evolving macro-dungeon. You can sign up once or join multiple sessions (and possibly level up!) as you take your chances in Hellwater, seeking to penetrate the lower levels.
You've heard the rumors about Hellwater Halls: the most dangerous site of machine ghosts, squirrel people and ancient artifacts on the Hellcoast. Now learn the truth.
Description:
This is an evolving macro-dungeon. You can sign up once or join multiple sessions (and possibly level up!) as you take your chances in Hellwater, seeking to penetrate the lower levels.
Trapped in an inn during a blizzard and besieged by flesh-hungry ghouls, it'll take the gods' own luck to survive the horrors outside... or the cutthroats within!
Description:
Some bounty hunters, a batch of thieves, some rebels on the run, and a pair of suspicious innkeepers... these would be enough to make someone think twice about staying at the Highwall Inn. But you don't have that choice. It's Dark Season, and the cold winter winds howl on the road alongside the aptly-named Wood of the Dead. Your party has been fleeing a pack of ghouls on your desperate trek--and are lucky to have stumbled onto an inn with high walls which even the ghouls seem to shun. But is it luck? Or have you stumbled into something yet more terrifying? It's the Hateful Eight in the Bronze Age Fantasy world of Glorantha!