Marooned on a mysterious island, can the PCs survive?
Description:
The PCs are sent through the deadly BoneDust Dunes to seek the wisdom of the ancient LoreMaster of Dyar. But what threat do the ShadowVain pose, and can the PCs avoid the attention of the forces arrayed against them? (Note: Players are welcome even if they do not play in the other parts of this campaign.)
Marooned on a mysterious island, can the PCs survive?
Description:
In the dangerous BlightFens the PCs may learn more of the forces that fight over BloodStone Isle, and what forces were unleashed upon it in ages past. But will this prepare them to survive the threat of the Tempest that threatens the survival of the very island itself? (Note: Players are welcome even if they do not play in the other parts of this campaign.)
Marooned on a mysterious island, can the PCs survive?
Description:
In Smugglers Cove the PCs learn of the Great Pirate Armada that once decimated BloodStone Isle and awoke a slumbering evil. But can this knowledge help them overcome the dark threat that looms from the center of the island? (Note: Players are welcome even if they do not play in the other parts of this campaign.)
Marooned on a mysterious island, can the PCs survive?
Description:
In the ruined BleakStone City the players finally confront the mysterious BloodRose Baroness and hear of the true conflict that threatens the islands. In the shadows of the fallen city alliances are made and broken that will determine the fate of the BloodStone Isle. (Note: Players are welcome even if they do not play in the other parts of this campaign.)
Alliances between enemies is always difficult. But such are the demands of Chivalry.
Description:
After the Saxon victory at Netley Marsh, King Cerdic of Wessex is ready to make his play for the High Kingship, like his father Vortigern before him. Opposing him are the young player-knights, who must turn to a former adversary to strike an unexpected alliance.(King Arthur Pendragon RPG, 4-6 players, 4 hour, pre-gens provided.)
Alliances between enemies is always difficult. But such are the demands of Chivalry.
Description:
After the Saxon victory at Netley Marsh, King Cerdic of Wessex is ready to make his play for the High Kingship, like his father Vortigern before him. Opposing him are the young player-knights, who must turn to a former adversary to strike an unexpected alliance.(King Arthur Pendragon RPG, 4-6 players, 4 hour, pre-gens provided.)
The Adventure of the Three Damosels of the Fountain
Summary:
Errant knights eagerly ride to Camelot for the Christmas Court when they are suddenly waylaid by a mysterious lady. She offers three strange challenges and promises glory!
Description:
It is the Age of Romance. Arthur's Kingdom has been at peace for many years and chivalry is in full flower. Errant knights eagerly ride to Camelot for the Christmas Court when they are suddenly waylaid by a mysterious lady. She offers three strange challenges and promises glory and rich rewards should the knights prevail. But who are these challenges really for? A new power, it seems, is on the rise.
Part of a space lab has fallen from the sky to Terra AD. Your seekers must investigate and stop the dangerous inhabitants from escaping and releasing the APOCALYPSE STRAIN on an unprepared world.
Part of a space lab has fallen from the sky to Terra AD. Your seekers must investigate and stop the dangerous inhabitants from escaping and releasing the APOCALYPSE STRAIN on an unprepared world.
Part of a space lab has fallen from the sky to Terra AD. Your seekers must investigate and stop the dangerous inhabitants from escaping and releasing the APOCALYPSE STRAIN on an unprepared world.