Mastery is often accompanied by madness, and Beethoven was no exception. In 19th century Vienna, only you and a group of strangers stand in the way of the secret forces behind his famous masterpiece.
Description:
The high society of Vienna are abuzz for what is rumored to be Beethoven’s greatest achievement. The rumors of the composer losing himself in his work, starving and spouting incomprehensible babble have beleaguered both the musicians and would-be patrons of the city. Beethoven is on thin ice, and this is his final chance to crown his legacy with a symphony no one will forget. But when a rehearsal concert doesn’t go according to plan, you and a group of strangers find yourselves with terrible knowledge of the lengths some will go for good music. Can they be stopped before it’s too late?
You're a gangster with super-powers in the Roaring Twenties. Your boss has just put you in charge of the unluckiest club on the boardwalk. Can you get through opening night?
You're a gangster with super-powers in the Roaring Twenties. Your boss has just put you in charge of the unluckiest club on the boardwalk. Can you get through opening night?
At an Eisen wedding, an evil entity possesses the bride/groom that can only be expelled by a magic bullet.
Description:
Wolfgang Kraus is a retired monster hunter. He lives in a modest home with his daughter, Elfriede who has taken up her father’s mantle, protecting the village from the horrors in Eisen’s shadows. She has also fallen in love with one of our Heroes and announced their engagement. Unfortunately, on the eve of the wedding night, the spectre of an old enemy returns, possesses Elfriede Kraus, attacks her father, and escapes the village to continue his evil life from beyond the grave. While Kraus believes he has slain his old enemy, Hesse has just enough breath to give the Heroes a final message. He instructs them how to free his daughter from Hesse’s clutches: a Dracheneissen bullet. The Heroes have only a single bullet to free Elfriede. They have, quite literally, one shot. Part of the "Play with the Creators" series. GM is 7th Sea line editor, John Wick.
Our adventurers seek to bring back a highly sought-after Legacy item. Now, they find themselves needing to escape the underworld before time runs out.
Description:
Our adventurers have travelled to the dangerous island of Heigar to bring back a highly sought-after Legacy item. Unfortunately, they have found more than they have bargained for and find themselves needing to escape the underworld before time runs out instead.