Want to play but don't want to make a character or spend a lot of time playing a full blown mission? Use a pre-generated character and start rolling the dice.
Want to play but don't want to make a character or spend a lot of time playing a full blown mission? Use a pre-generated character and start rolling the dice.
Want to play but don't want to make a character or spend a lot of time playing a full blown mission? Use a pre-generated character and start rolling the dice.
The strict laws of the city have imprisoned you. Your petty crime has ended in a life sentence. You must escape at your first chance, by stealth or strength
It is 1776, and elite Continental forces are confronting a test more fearsome than the British Army: the supernatural! Flint and steel meet fang and claw in this Revolutionary War era adventure!
Description:
In “Howl in the Night”, the Redcoats aren't the only thing the Continental Army has to worry about, as strange feral forces awaken and roam the night. To handle this new threat, an elite company of Light Infantry have been deployed to investigate these supernatural occurrences amidst the backdrop of the American Revolution! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
Flintlock Fantasy: The Liberation of Sleepy Hollow
Summary:
Supply lines broken! Continental forces venture into No Man's Land to investigate. Is it Redcoats running amok? Or something more sinister? The answers lie in a quiet hamlet called Sleepy Hollow.
Description:
In “The Liberation of Sleepy Hollow”, the Continental stronghold of Fort Lee finds its supply lines destroyed by a mysterious force lurking in the No Man's Land of Westchester County, New York. Is it Redcoats, engaging in sabotage? Or is there something to the local legends of a supernatural presence roaming the woods near a quiet little hamlet of no particular renown? Only an elite company of infantry can find out! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
Flintlock Fantasy: The Liberation of Sleepy Hollow
Summary:
Supply lines broken! Continental forces venture into No Man's Land to investigate. Is it Redcoats running amok? Or something more sinister? The answers lie in a quiet hamlet called Sleepy Hollow.
Description:
In “The Liberation of Sleepy Hollow”, the Continental stronghold of Fort Lee finds its supply lines destroyed by a mysterious force lurking in the No Man's Land of Westchester County, New York. Is it Redcoats, engaging in sabotage? Or is there something to the local legends of a supernatural presence roaming the woods near a quiet little hamlet of no particular renown? Only an elite company of Continental infantry can find out! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
A century has passed since the Trials, but their legacy is not buried. Elite Continental agents investigate, and must survive the Reckoning that has come to Salem in this Revolutionary War adventure!
Description:
In “The Salem Reckoning”, it has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials ls is not yet buried in the memories of the living. Join an elite company of Continental operatives as they uncover the deadly supernatural secrets behind the Salem Reckoning! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters.This adventure uses Pre-Generated 2nd-level characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
A century has passed since the Trials, but their legacy is not buried. Elite Continental agents investigate, and must survive the Reckoning that has come to Salem in this Revolutionary War adventure!
Description:
In “The Salem Reckoning”, it has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials is not yet buried. Join an elite company of Continental investigators as they uncover the deadly supernatural secrets behind the Salem Reckoning! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
A century has passed since the Trials, but their legacy is not buried. Elite Continental agents investigate, and must survive the Reckoning that has come to Salem in this Revolutionary War adventure!
Description:
In “The Salem Reckoning”, it has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials is not yet buried. Join an elite company of Continental investigators as they uncover the deadly supernatural secrets behind the Salem Reckoning! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!