During the regional school track and field day, young heroes start disappearing after winning their events...but no one seems to notice. Can the team figure out where their friends are vanishing to?
During the regional school track and field day, young heroes start disappearing after winning their events...but no one seems to notice. Can the team figure out where their friends are vanishing to?
The Delphi council has asked your attendance in Ulsan for a critical meeting. Getting on a high speed train to places in more temperate climbs what could possibly go wrong.
Description:
A high speed rail traveling south through Korea, the Delphi Council has asked you to meet in Ulsan for a critical meeting in the plan to discover the high lord and its plans for Pan-Pacifica.
The Delphi council has asked your attendance in Ulsan for a critical meeting. Getting on a high speed train to places in more temperate climbs what could possibly go wrong.
Description:
A high speed rail traveling south through Korea, the Delphi Council has asked you to meet in Ulsan for a critical meeting in the plan to discover the high lord and its plans for Pan-Pacifica.
Thousands of years ago, the mechanical population of Quazaros beamed themselves into space to escape a dying world. In 1986; you’re waking up here on Earth, as an amazing transforming robot!
Description:
Aeons ago, the mechanical population of Quazaros beamed themselves into space to escape a dying world. In 1986; they’re waking up here on Earth, as awesome transforming robots! As a Symbitron Warrior, you hide out as a sports car or jet fighter on Earth, where you’ve formed a techno-psychic bond with your teenage human pilot whom you need to transform into a giant robot! Together, you fight a secret war in the shadows against the cruel Nemesite Inquistors who threaten the entire human race!
You're attending a business meeting in a tall skyscraper in one of the Martian dome cities when fire alarms begin to ring. Can you make your way out of the building, before its too late?
Description:
If you’re going to miss meeting in person at Gen Con this year then participate with other gamers in this VRazeTheBar event using an avatar all your own. This is an immersive pilot-scale proof of concept initiative built on the Linden Labs Enterprise edition of Second Life. Register early – space is limited. Linden Labs Enterprise requires players be 16 or older.
The party is headed underwater to recover an item that they have been hired to deliver. The hurricane has lessened but may churn up problems...
Description:
The party waits in port for the arrival of a ship bearing a special item. They have been promised a significant sum to deliver this item to the Sultan of Berru but a problem has arrived. A substantial hurricane has sent ship traffic scrambling for cover and the vessel you are waiting on, has been caught in the storm and sunk off the coast. Your new job is to find the vessel and recover the item if possible.
Directed to the oasis of Days Rest, the band must find what happened to a missing merchant.
Description:
The shaman of your adventuring group has had a prophetic dream predicting trouble for his kin in the oasis of Day's Rest. If these visions are true, then murder and abduction must be foiled in this den of slave-traders and wild nomads. Vishi Dunn's companions join him in a mission into the lands of Prax in order to investigate.
Directed to the oasis of Days Rest, the band must find what happened to a missing merchant.
Description:
The shaman of your adventuring group has had a prophetic dream predicting trouble for his kin in the oasis of Day's Rest. If these visions are true, then murder and abduction must be foiled in this den of slave-traders and wild nomads. Vishi Dunn's companions join him in a mission into the lands of Prax in order to investigate.
Directed to the oasis of Days Rest, the band must find what happened to a missing merchant.
Description:
The shaman of your adventuring group has had a prophetic dream predicting trouble for his kin in the oasis of Day's Rest. If these visions are true, then murder and abduction must be foiled in this den of slave-traders and wild nomads. Vishi Dunn's companions join him in a mission into the lands of Prax in order to investigate.