You have been recruited by the Arcana Pansophical to retrieve a lost relic: a Vestige of Divergence rumoured to be hidden in the ruins of Wrettis, once the stronghold of a powerful dark mage.
Fall, 1928. A renowned Psychiatrist invites you to visit his facility to enjoy the scenery and discuss his research. North Island Sanatorium sits on an island off the Massachusetts coastline.
Description:
A horror role playing game where players take on the role of investigators working together to untangle mysteries while trying to stay alive and keep hold of their sanity. It’s generally PG-13 content, but I do my best to cater to the table making sure everyone feels welcome and has a good time. This is an inclusive game where all people are welcomed and respected. Character will be provided. A device that supports audio & video is required. Please use headphones - a headset with a microphone is ideal.
Only the most desperate would rely on Jawas to escape a band of ruthless bounty hunters. Your group is desperate to get away and crazy enough to use a sandcrawler. Some of you are Jawas. And droids.
Only the most desperate would rely on Jawas to escape a band of ruthless bounty hunters. Your group is desperate to get away and crazy enough to use a sandcrawler. Some of you are Jawas. And droids.
The haven of Elventree is in peril! Children have been abducted and monsters have been sighted. You must descend into caverns below the local spring to find the cause.
Description:
Children have been abducted, monsters have breached the town perimeter, and one of the village’s druids has gone missing. The local spring seems to be a source of these problems, and you must to descend into it to explore the caverns below. Are you a match for the threats beneath Elventree’s feet?
The adventurers are on a storm-wracked ship, seeking the island of a long-forgotten, abandoned temple to the Sea Demon.
Description:
The adventurers are on a storm-wracked ship, seeking the island of a long-forgotten, abandoned temple to the Sea Demon. An extinct people sacrificed wealth and their own criminals and rulers there to quell the demon’s wrath. Untold treasure is said to just be lying there. Are your heroes bold or ruthless enough to claim it? Written by Shane Ivey and illustrated by Kurt Komoda, The Sea Demon’s Gold is an adventure for the Fifth Edition of the world’s most popular fantasy role-playing game. Its encounters are built to take five adventurers from 1st to 2nd level—if they are brave enough.
As a Miskatonic University fundraiser you will be conducting a seance with Arkham’s elite at the rumored location of Arkham’s “Witchhouse” and former residence of Keziah Mason.
Several prominent citizens have gone missing from the city's premiere whorehouse. You have been sent to investigate, but there is far more to the disappearances then is first apparent.
Description:
Just before the Great War, several prominent citizens of San Francisco went missing in the city's premiere whorehouse, The Principal. Important people want to find out what happened to them and they have sent you to investigate, but there is far more to the disappearances then is first apparent.
Rumors of a lost shrine in the Segang Jungle draw the Pathfinder Society’s attention, and fortunately a wealthy patron has agreed to fund the expidition.
The crew of the U.S.S. Umiak responds to a distress call broadcasting from the colony on Stallas 2 and discovers that the inhabitants are locked in conflict.
Description:
The crew of the U.S.S. Umiak responds to a distress call broadcasting from the colony on Stallas 2 and discovers that the inhabitants are locked in conflict. The crew must rescue the civilians who sent the signal and get them to safety, while, at the same time, discover the cause of the revolt.