The Heart is dangerous. But you've made it your home, and now your home is under threat. Do your level best to defend it from an Angel - a walking, glitching, screeching song of unmaking made flesh.
The Heart is dangerous. But you've made it your home, and now your home is under threat. Do your level best to defend it from an Angel - a walking, glitching, screeching song of unmaking made flesh.
The Heart is dangerous. But you've made it your home, and now your home is under threat. Do your level best to defend it from an Angel - a walking, glitching, screeching song of unmaking made flesh.
A group of Vault Hunters find an unopened Pre-Rifts facility out in the New West. They are not expecting what lies within, nor some old adversaries who know about the facility as well...
Description:
Flush from a string of victories in the New West, the Vault Hunters return to their black market contact in Chi-Town. Their luck streak continues as they receive another hot tip of a location for them to explore and loot for profit. However, what they find may have them thinking they’re in over their heads, especially when some old adversaries arrive...
Some say there are ghosts in Vault 74. Big green super mutants? Sure. Giant scorpions? Ok. But ghosts? Hop in the Misery Machine & play badass mutated versions of the gang. Debunk that Wasteland funk.
Description:
Even the Apocalypse can’t slow the Scooby Gang down! Old man Wilson says there’s ghosts living in long-abandoned Vault 74, but that’s just a bunch of hooey. Over-sized green super mutants? Sure. Giant radioactive scorpions? Those are just plain ordinary. But ghosts? Zoinks! Not on your watch. Hop in the tricked-out Misery Machine and play badass, mutated, Mad Max versions of your old favorite characters: Scooby, Shaggy, Fred, Daphne, Velma, and more. Do you have what it takes to debunk that Wasteland funk? A veteran rank Scooby Doo + Fallout mashup for Savage Worlds. Pre-gens provided. All players 13+ welcome!
Age-old traditions can be forgotten, but there are consequences. Set in Modern Day Northern England.
Description:
What terror lurks within the gloomy woodlands surrounding a sleepy English village? Set in the modern-day, in a quiet valley somewhere in the north of England, the adventure concerns the demise of an age-old tradition in the quaint village of Muscoby and the consequences of forgetting the Old Ways. Modern Day Cthulhu, Pre gens provided.
The investigators have 2 days to find a missing soldier during the Great War. Can the team survive the spies, battles, & unhelpful French locals long enough to finish the mystery?
Description:
A soldier either deserted or defected to Germany. Their investigation will take them on the road to Verdun, stopping along the way to find hints of an intrigue about a strange ritual. Why did this soldier plunge himself into the middle of the Second Battle of Verdun? And can the investigator's survive the spies, battles and unhelpful French locals long enough to finish the mystery?
Take the role of your favorite furry friend as you fight a fearsome foe in an effort to thwart their dastardly plans in this 1-Hour self contained RPG session!
Take the role of your favorite furry friend as you fight a fearsome foe in an effort to thwart their dastardly plans in this 1-Hour self contained RPG session!
Take the role of your favorite furry friend as you fight a fearsome foe in an effort to thwart their dastardly plans in this 1-Hour self contained RPG session!